Source for Alpha Foundation

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hybrid
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Post by hybrid »

And it's even harder to read them back in a proper way that always works with every export format.
rayver
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Post by rayver »

i see there's no irrlicht.dll and other dynamic libraries. did you pack them in the dat file? since the initialization needs irrlicht.dll, how did you uppack/read all the needed files/dlls before creating the device?
MasterGod
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Post by MasterGod »

I don't think you'll get any answer. That's an old project, too old for any support.
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Dev State: Abandoned (For now..)
Requirements Analysis Doc: ~87%
UML: ~0.5%
GameDude
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Post by GameDude »

Does anyone still have the source for this? The link is down
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Post by rogerborg »

There's an email contact address for the author at the bottom of his announcement post.
Please upload candidate patches to the tracker.
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veegun
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Post by veegun »

GameDude wrote:Does anyone still have the source for this? The link is down
I have a copy that I hacked up real good. It doesn't build anymore. I tried to change too much code. Now it's busted. That's what I get for trying to 'modernized' it (go from irrlicht 0.7 to 1.5). It's enough to rip all your hair out. :? I have one hair left on my head. :twisted:
fukuda
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Post by fukuda »

EDIT: Here is the source
GameDude
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Post by GameDude »

Thanks for the source
dejai
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Post by dejai »

Sorry for bumping, but the source died again. Does anyone have a copy?
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Elmaron
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Post by Elmaron »

If I get access to the source code zip once again, I can upload it onto my personal webserver and archive it permanently so it doesn't get lost.
fukuda
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Post by fukuda »

Elmaron
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Post by Elmaron »

Ok, I got it now on my local computer. Since my upload speed is fairly slow, I'll need an hour or so for uploading. As soon as school is finished, I'll start uploading it onto my server and throw in the link here.
Elmaron
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Post by Elmaron »

The source code is now archived and hopefully available to everyone for a long time.
(Maybe some moderator wants to include a notice/link to this post into the first one by x486? Because I fear some people won't read this thread until this post when they read all those posts about the source code being lost again, then uploaded for a day and then again being lost)
----------

--> [- http://eloxoph.net/archive/alphafoundation.zip -]


Have fun! I hope x4861 doesn't care too much :wink: otherwise notify me please, I just want to help out archiving a complex piece of sotware (although I haven't really tested it myself yet, but I loved Neverwinter Nights 1)
x4861
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Post by x4861 »

In case anyone is interested in such an old project, here's the download with source.

http://renars.m6.net/games/

A small note: the engine was compiled into the executable directly, therefore no .dll file was used.

Cheers! 8)
column
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Re: Source for Alpha Foundation

Post by column »

I know this is a very old topic, but I would really like the source. Thanks!
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