@stefand2 - your welcome
it took me a while this time as i have not yet implemented v0.11 into my Blitzmax Irrlicht wrapper. if i wouldve read your post earlier i wouldve got it out to you.
a MingW, DX compatible build of Irrlicht v0.11 is now available... i have not
been able to test it yet so please let me know if it doesnt work.
as for the DevPak builds... the DevPak has the same problem i had originally and that is it only contains the debug .a libs. any attempt to redo the .a files or somehow create the .a libs from the non-debug .lib files will fail. the release versions of the needed .a files do not exist since originally they only came as static .lib files meant to be built into your project. unfortunately they arent compatible with MingW and cannot be converted to be compatible. a kind and generous C++ Builder developer has completely wrapped the .libs into DLLs that you can legally redistribute. at this point, the only way to compile a MingW compatible version of the Irrlicht DLL with legal DX support and non-debug DLLs is to:
1) have the proper DX SDK you wish to build in (need both 8 and 9 if you want to support both)
2) instead of linking to the debug DLL .a files, link to the custom .a files that are distributed by the C++ Builder developer. i have these as well and they can be downloaded at http://www.gprogs.com/gg.Irrlicht/DX_81_92_a_files.zip