Irrlicht MinGW Builds with DirectX9 and 8 Devices

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DanzoSD
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Irrlicht MinGW Builds with DirectX9 and 8 Devices

Post by DanzoSD »

Uploading my Irrlicht.dll builds with DirectX8 and DirectX9 devices for MinGW GCC projects.

1.7.3 and 1.8.0 versions. I'm testing only 1.7.3 version.
In case of any bugs with DirectX devices, please check if they still exist
when build using Microsoft Visual C++ compilers. In any case my help will
be limited in this area.

Code: Select all

 
Build notes
--------------------
 
 * followed some info found in this article:
   http://irrlicht3d.org/wiki/index.php?n=Main.CompilingDX9WithMinGW
   did not made, did not have to, any changes to Irrlicht code as suggested 
   regarding IrrCompileConfig.h
 
 * MinGW GCC version used is 4.7.1
 
 * build with DirectX9 DevPak by Dimi Grigoriadis
   http://dim-i.net/
 
 * full devpak for download is available here:
   http://dim-i.net/2004/06/26/directx-devpak-for-dev-cpp/
   used is "DirectX90c"
 
 * Irrlicht DLL is importing from DevPak DLLs, they must be in search path 
   of your application ("d3dx8.dll", "d3dx9.dll").
   both files are in provided subdirectory in the download.
   also unpacked them as they were UPX packed.
   taken from DLL subdirectory of DevPak package.
 
 * Base build targets used:
   Win32 - Release - accurate math - dll
 
irrlicht_dll_v173_v180_dx9_mingw.zip (5.3 MB)
https://mega.co.nz/#!VYUSRD5B!O2tqqnXuW ... 2lPOHl6kn0
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