Metasequoia 2.40 is out and....

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mandrav
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Post by mandrav »

vermeer wrote:ehm..

* hopes somebody gets interested ;) *
We all are interested vermeer. Thanks a lot :).
Although, I share your opinion and prefer wings more for my amateur-ist modelling, so some video tuts for wings from a master like yourself would be even more great ;).

There, you asked for it :lol:.
vermeer
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Post by vermeer »

That could happen...

But now I've got plenty personal stuff cumulated...

Maybe in some days or next weekend...

besides, for that, i should bug then Afe for space, so to not end with Spintz patience ;)
Finally making games again!
http://www.konekogames.com
mandrav
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Post by mandrav »

vermeer wrote:That could happen...

But now I've got plenty personal stuff cumulated...

Maybe in some days or next weekend...

besides, for that, i should bug then Afe for space, so to not end with Spintz patience ;)
No problems, take your time.
I just expressed my interest. :D
vermeer
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Post by vermeer »

:)
Finally making games again!
http://www.konekogames.com
Spintz
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Post by Spintz »

Plenty of bandwidth Vermeer, unless there are 1000s of download a month, we'll be ok. I'll keep an eye on bandiwdth.

Actually, I just checked, and they upped it even more. I get 1 Terrabyte of bandwidth per month, not bad for $20/month. Also get 60GB of disk space and TON of other features. So yeah, unless more than 10,000 full 100 MBs are downloaded each month, we'll be ok, prolly room for more even :)
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afecelis
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Post by afecelis »

whoa! when did all this happen? :shock: :shock: :shock:

Vermeer, CONGRATULATIONS! great work! Thanks a ton! Spints thanks for the help! :wink:

I'm downloading everything tonight and mirroring. Great job! Can't wait to check them all!

ps. Did you finally let us hear your lovely voice? hehehehehhehe
afecelis
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Post by afecelis »

Already downloaded, now I'll mirror them as well. :D

Vermeer, extrude.zip is 0K big. Interrupted upload file? Could you check this one?
afecelis
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Post by afecelis »

Just finished checking some of them and I can only say: WOW! :shock: hats off to you, Vermeer! We all missed your voice, but everything is so graphic that frames speak for themselves :wink:

Let me know if you could check on the 0 kb file (extrude.zip) otherwise I'll start uploading the mirror tonight.

once again, superb job. And the "Tutorial Time Dedication" award goes to...... (fanfarre): Vermeer!
8)
vermeer
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Post by vermeer »

Now it's fixed :)


And thanks for the praise...

actually, was half a sunday mourning...is way faster to do a video tut than explain, lol ;)

About my voice...

is an Eldar voice. Human ears are not allowed to hear it :D :D :D
Finally making games again!
http://www.konekogames.com
vermeer
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Post by vermeer »

ok

remember:

one of th emost important thing is save the post where I did put the video files, cause there i wrote all the main key shortcuts without using em...meta is freaking slower...

At least: v (move) , b(magnet, twice for set radius) , w (wire, hit more times so u cycle over different wire functions(which are actually usually low pol modelling works...turn edge...)) , F1, F2, F3, and shift with those, give u the views front, left...how ever u configured it...ctrl f fits selected stuff -or all if nothing selected- in mid of screen...e extrude(go tapping to get bevel or "normal" direction), q and c scale and rotate, cant remember which now... ctrl+j welds to one all selected vertices...rmb over a near dot, while u move-frag one u have grabbed...will weld both I think in the position of the one where u rmb.

And that best navigation controls are rmb rotate world, mid button for pan, wheel for zoom,...set " around selected part," overtake 360º or something like that (checked...) well, and all which i said there...I said much more.

Is as important or more than the videos, at least when u wanna be real confortable...
Finally making games again!
http://www.konekogames.com
vermeer
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Post by vermeer »

is not probably really good for architecture modelling if u require accuracy tools...but little tools for that...blender would fit better, probably...
Finally making games again!
http://www.konekogames.com
ProSoft
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Post by ProSoft »

Happy to see more people using Meta. Its a great software to me ( a lazy modeler ). Its fast to learn the basics and start modeling boxes. I love the way camera turns around with right mouse button. I alwais use a single view, switching with F1, F2...

Im using basically Meta, (misfit) http://www.misfitcode.com/misfitmodel3d/, LightUnwrapper & some lightmapping tool.

Someone here have tryed Parthenon. Waths the minimum hardware requirements? I cannot get it to work.
vermeer
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Post by vermeer »

its gpu based. I had a talk with the author years ago I think.

didnt know it was continued..

so it's all about your video card, surely...
Finally making games again!
http://www.konekogames.com
ProSoft
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Post by ProSoft »

i have a FX 6600TD 128MB AGP
rlc321
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metasequa

Post by rlc321 »

vemeer you are brilliant i have been trying to work with meta and seen your tutorial and wow i am now able to start making my first 3d model i have blueprint of a gundam and i am working of that the idea is to make a card model with it and your tutorials are very helpfull and have helped enormusly.
ps i may need to ask questions soon. being a newbie at 3d stuff.
thank you again and keep giving us these outstanding tuts.
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