Python+Irrlicht Integration

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What do you think of the tutorials?

Pretty good.
3
21%
They're okay,
5
36%
Bad.
2
14%
Terrible!!! Get a life!!
4
29%
 
Total votes : 14

Python+Irrlicht Integration

Postby GavRo » Sat Jun 06, 2009 2:52 am

Sorry for the immature topic. Just to stop it from getting overlooked, I had to make it look different :)

The tutorial is located on my blog at http://happydesolation.blogspot.com at the bottom right corner of the page. Just scroll down and its right under the section marked Blog Archive.

Thanks, and leave feedback.
Last edited by GavRo on Sat Jun 06, 2009 8:52 pm, edited 1 time in total.
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Postby FuzzYspo0N » Sat Jun 06, 2009 4:21 pm

IM not gonna read your blog cos you seem 12.. You should be banned too. Its like a spambot, but worse.
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Postby hybrid » Sat Jun 06, 2009 7:06 pm

Did I miss something, or did you misinterpret something in this post, fuzzy? I'd appreciate some more supported Irrlicht wrappers.
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Postby Jookia » Sun Jun 07, 2009 5:36 am

FuzzYspo0N wrote:IM not gonna read your blog cos you seem 12.. You should be banned too. Its like a spambot, but worse.


What the hell, man?
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Postby FuzzYspo0N » Sun Jun 07, 2009 1:24 pm

Sorry for the immature topic. Just to stop it from getting overlooked, I had to make it look different


I thought it was some desperate attempt to get attention, seeing as the poster even said so (my bad).

Apologies though, i didnt think it was a real python wrapper (the blaringly annoying post methodology threw me off). Ill take a look then, and post back with some opinions.

What the hell, man?


Dont jump on the bandwagon, dude. Nobody likes that at all ;)
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cooleo

Postby tecan » Tue Jun 09, 2009 4:39 pm

http://code.google.com/p/unladen-swallow/ keep an eye on this project it looks to hold some promise.
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Postby Jookia » Tue Jun 09, 2009 7:04 pm

FuzzYspo0N wrote:
What the hell, man?


Dont jump on the bandwagon, dude. Nobody likes that at all ;)


I'm not, I was pissed at how you lashed out at a genuine topic.
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gaaa

Postby tecan » Sun Sep 27, 2009 12:42 am

how can we put this into a reusable c++ class ?
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Postby tecan » Sun Sep 27, 2009 7:08 pm

i've wrapped this into a nice little namespace

http://tecan.ath.cx/Python.h

to use just

Py_Initialize(); //Initialize Python
Python::init_irr(); //Initialize our module
Python::registerScene(*smgr);
Python::ExecuteScript("script.pys");

Py_Finalize();
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Postby theOneAwaited » Sun Oct 04, 2009 7:20 pm

To GavRo:

I went to your blog and it said the tutorial had reached its download limit, so no one can download it anymore. Is the file available somewhere else?

To tecan:

Your link goes to a website that doesn't exist. Can you fix the link?

Thanks in advance
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Postby randomMesh » Mon Oct 05, 2009 4:14 am

theOneAwaited wrote:To tecan:
Your link goes to a website that doesn't exist. Can you fix the link?

The header downloads fine for me.
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Postby odenter » Mon Oct 12, 2009 9:51 am

The tutorial, not the header.
Tutorial link is broken.
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Re: Python+Irrlicht Integration

Postby tecan » Sun May 06, 2012 11:05 pm

http://www.xup.in/dl,21015956/IrrlichtPython.7z/ << not sure why the texture loading is broken maybe someone else knows.
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Re: Python+Irrlicht Integration

Postby REDDemon » Mon May 07, 2012 10:25 pm

I always thinked at python like something obese, and stopped to use after few programs. (also never had true occasions to use it for real). I'm changin my opinion. nice
OpenGL is not hard. What you have to do is just explained in specifications. What is hard is dealing with poor OpenGL implementations.
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Re: Python+Irrlicht Integration

Postby _maxim_ » Mon May 14, 2012 9:04 am

tecan wrote:http://www.xup.in/dl,21015956/IrrlichtPython.7z/ << not sure why the texture loading is broken maybe someone else knows.


if your platform allows use ctypes, you can do independent from python versions, mix c++ and python, see MainLoop.h and main_loop_example.py respectively
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