hendu wrote:Are you writing the compiler yourself, or just outputting .map and using one of the existing ones?
Yep. I'm going to write the BSP compiler and the PVS and Radiosity programs too. But the output BSP is going to be rather different than Q3's. I wanted to make a modern format that would suit my needs. BSPs are still relevant today because of all the optimizations you can do for physics, networking and radiosity calculations. But it is not that much suitable for current hardware rendering-wise, so I'm planning on making an hybrid portal-bsp map format.
And of course I will release my source code once I get it working .