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hybrid wrote:There's also the matrix array or something like that. It's a prominent extension for OpenGL-ES 1.x, which lacks shader support. So this extension is the only way for GPU based animation. But it should be available in vanilla opengl as well. Otherwise shaders are required.
X X X A A B B C C D D E E F F G G H H I I L L M M N N O O P P X C X D X F X H X N X P X X X S S T T X A S B T B X C S D T F X E S M T B A X X X
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