Blendelf Game Engine.

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Blendelf Game Engine.

Postby serengeor » Tue Sep 21, 2010 5:21 pm

I was looking around a web and found a pretty neat 'game' engine called: Blendelf

Info from the web:
BlendELF is an open source 3d game engine written by me, Samuel Anjam, an IT student at the University of Jyväskylä. I am coding the engine as my portfolio project, as a proof of my skills in 3d graphics and game logics/systems coding. I release this engine under the assumption that it could be useful for other people in making prototypes, games and virtual realities.


Features:



- Fast development through LUA
- C++ and .NET APIs available
- OpenGL renderer enabling crossplatform development and compatibility
- Support for Collada, 3ds, ms3d and various other common model formats through Assimp.
- Scene editor
- Dynamic visibility culling with hardware occlusion queries
- Completely shader based rendering architecture (Shader Model 3.0)
- Blender exporter
- Special effects like normal/parallax/specular mapping and particles
- Post processing effects like Bloom and Depth of Field
- Skeletal animation
- Physics powered by Bullet Physics
- Built in GUI objects like labels, buttons, pictures and text fields
- Built in 3d and stereo audio support, support for OGG and WAV formats


Website: http://blendelf.com
Working on game: Marrbles (Currently stopped).
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Postby TheMrCerebro » Tue Sep 21, 2010 7:52 pm

Ahhhhhrrrrrrrrrrr, Come on guys, we are going to download it before they do pay :lol:

PD: Whatever happens, I'll stay with Irrlicht.
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Postby Virion » Tue Sep 21, 2010 8:27 pm

TheMrCerebro wrote:Ahhhhhrrrrrrrrrrr, Come on guys, we are going to download it before they do pay :lol:

PD: Whatever happens, I'll stay with Irrlicht.

its open source so they won't ask you to pay. and the engine's creator is a forum member here. :P
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Postby serengeor » Tue Sep 21, 2010 8:51 pm

You don't have to pay, it's a donation to the creator.
Besides it's nice to donate if you like something and have a spare $ in your credit card wandering around :wink:

PD: Whatever happens, I'll stay with Irrlicht.

I would totally switch to other engine if it would suite my needs better than irrlicht currently does, but I don't really know that kind of engine tough :D


and the engine's creator is a forum member here.


Really? :o
Working on game: Marrbles (Currently stopped).
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Postby Virion » Wed Sep 22, 2010 2:31 am

serengeor wrote:
and the engine's creator is a forum member here.


Really? :o

I... think so lol. But I've seen him on irrlicht irc a while ago. His irc nick name is centralnoise.
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Postby Midnight » Sat Nov 13, 2010 2:54 am

I gave it a whirl with the techdemos, tried debugging some issue my old gfx card which isn't compatable with the newest shader tech.

anyway he's a very helpful and dilligent follow. :)

This engine is definately worth a peak at least.
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Re: Blendelf Game Engine.

Postby JuggernautIRR » Wed Jun 06, 2012 8:21 am

It does not have an essential feature of adding custom shader effects - GLSL code !
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Re: Blendelf Game Engine.

Postby JuggernautIRR » Wed Jun 06, 2012 8:37 am

Can anybody tell him to open the gates of his forum , please ?
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Re: Blendelf Game Engine.

Postby ent1ty » Thu Jun 07, 2012 11:42 am

I don't mean to be rude or anything but this looks pretty dead. Also I haven't seen centralnoise(the author) in quite some time.
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Re: Blendelf Game Engine.

Postby Virion » Thu Jun 07, 2012 5:17 pm

time passes so fast, its dead for 2 years now. o.O
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