Dual Quaternion Skinning

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devsh
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Dual Quaternion Skinning

Post by devsh »

NOTE: Dual Quaternion Multiplication is associative!

Coming soon.... as soon as I implement Texture Buffer Objects :D
The_Glitch
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Re: Dual Quaternion Skinning

Post by The_Glitch »

I use shader pipeline will this work with it?
christianclavet
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Re: Dual Quaternion Skinning

Post by christianclavet »

I had to check what was that. Here is a video explaining all of it!
https://www.youtube.com/watch?v=4e_ToPH-I5o
Vectrotek
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Re: Dual Quaternion Skinning

Post by Vectrotek »

Interesting..
The_Glitch
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Re: Dual Quaternion Skinning

Post by The_Glitch »

Can't wait Devsh :P
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