Page 1 of 1

IrrImGUI cursor problem

Posted: Sun Apr 01, 2018 6:28 am
by grokko
Hi All,
I using IrrImGUI and it's nice, windows work...however, in my app, the 3d cursor runs around everything
but the widgets, and I cannot operate them.

I read the post about the upperleft hand pointer being stopped - but thats not the problem.
The problem is that that in 3d, I cannot even touch the dialogs.

Thanx for any help and/or insight.

Re: IrrImGUI cursor problem

Posted: Sun Apr 01, 2018 8:35 am
by grokko
Hi All,
I tried CursorControl->setPosition(x,y) - but the mouse still stook to the center of the 3d rendering.
Seriously, someone out here should know how to defocus the renderer and move to the dialogue...


Thanx,
Grokko

SOLVED Re: IrrImGUI cursor problem

Posted: Sun Apr 01, 2018 9:30 am
by grokko
Hi All,
It seems that the FPS camera which is an animator camera wanted to middle zero
out the mouse...I'm going to make a 'FPS' camera animator based on it to lose
its focus when a dialogue key is set.

Thanx all :)