How they did Doom 2016

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Vectrotek
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Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

How they did Doom 2016

Post by Vectrotek »

Adrian Courrèges does excellent analyses of popular game graphics..
This was quite interesting:
http://www.adriancourreges.com/blog/201 ... ics-study/
And this:
http://advances.realtimerendering.com/s ... dTech6.pdf
Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Re: How they did Doom 2016

Post by Mel »

Interesting :)
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
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