how can i set animation range in irrlicht

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hunar1997
Posts: 4
Joined: Mon Sep 26, 2016 6:36 am

how can i set animation range in irrlicht

Post by hunar1997 »

Hello

First i'm beginner to both irrlicht and blender .. i managed to make a simple animation in blender (a cube that rotates) and the only export type that worked was the .x file .. the others were animationless, now i loaded the .x with the MeshViewer and everything is working

now assume that i have two animations .. animation 1 from frame 1 to 30, and animation 2 from frame 31 to 60 .. how can i play different animations in irrlicht .. is there anything in irrlicht that says something like (define 1 to 30 as walking) :D .. i heard something called Gandalf , i have no idea what it is .. i want things to be simple and just use blender (if that is possible)

sooo .. can i set those things in Irrlicht or i have to do it outside .. in both cases how to do it

thanks
CuteAlien
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Re: how can i set animation range in irrlicht

Post by CuteAlien »

IAnimatedMeshSceneNode has a function setFrameLoop where you can set the range of the animation to play.
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hunar1997
Posts: 4
Joined: Mon Sep 26, 2016 6:36 am

Re: how can i set animation range in irrlicht

Post by hunar1997 »

Thank you .. exactly what i wanted :D
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