Option to use OPENGL ES as the driver for rendering 3d?

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
Post Reply
gauravjha
Posts: 26
Joined: Thu Jan 24, 2013 4:52 am

Option to use OPENGL ES as the driver for rendering 3d?

Post by gauravjha »

Hi,

Is there an option to use OPENGL ES as the video driver to create Irrlicht Device to render 3D graphics on WINCE device?

At present I am using BURNINGSVIDEO driver for rendering? I want to speedup the rendering process for the device.

Regards,
Gaurav Jha
hybrid
Admin
Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:

Re: Option to use OPENGL ES as the driver for rendering 3d?

Post by hybrid »

Yes, we have the ogl-es branch (SVN branches/ogl-es/) which offers opengl-es 1.x and 2.x drivers. These drivers will be merged back into the main library for Irrlicht 1.9.
gauravjha
Posts: 26
Joined: Thu Jan 24, 2013 4:52 am

Re: Option to use OPENGL ES as the driver for rendering 3d?

Post by gauravjha »

Thanks for the update.

I am sure that there is still sometime for the release of Irrlicht1.9. (do we have a timeline for the release?)

Is there a way openGL-ES can be used in Irrlicht 1.8 or 1.7.3?

Regards,
Gaurav Jha
hybrid
Admin
Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:

Re: Option to use OPENGL ES as the driver for rendering 3d?

Post by hybrid »

1.9 will be made ready in June. As I said, you can get the ogl-es branch from SVN under the given path.
Mel
Competition winner
Posts: 2292
Joined: Wed May 07, 2008 11:40 am
Location: Granada, Spain

Re: Option to use OPENGL ES as the driver for rendering 3d?

Post by Mel »

Would it also include DX11 or just the GL ES driver?
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
hybrid
Admin
Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:

Re: Option to use OPENGL ES as the driver for rendering 3d?

Post by hybrid »

No, the DX11 driver is completely separate from this.
onefang
Posts: 1
Joined: Sat Jan 19, 2013 10:26 am

Re: Option to use OPENGL ES as the driver for rendering 3d?

Post by onefang »

How is that coming along? It's way past June. B-)
CuteAlien
Admin
Posts: 9628
Joined: Mon Mar 06, 2006 2:25 pm
Location: Tübingen, Germany
Contact:

Re: Option to use OPENGL ES as the driver for rendering 3d?

Post by CuteAlien »

It was pretty clever of Hybrid not to mention the year :-) But the plan stays the same - it will get into Irrlicht 1.9. I must admit I don't know right now what exactly is missing for the merge with trunk (I just got into working with that branch last week), but the GL ES branch is usable even if it's still missing some features which would be nice to have.
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
hybrid
Admin
Posts: 14143
Joined: Wed Apr 19, 2006 9:20 pm
Location: Oldenburg(Oldb), Germany
Contact:

Re: Option to use OPENGL ES as the driver for rendering 3d?

Post by hybrid »

Right now the linux and osx support is broken. Moreover, I want to separate device I/O (such as gyroscope) from the interface again, in order to avoid clutter in the API.
Post Reply