ProFX

Post your questions, suggestions and experiences regarding to Image manipulation, 3d modeling and level editing for the Irrlicht engine here.
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Virion
Competition winner
Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

ProFX

Post by Virion »

http://www.profxengine.com

Plan to integrate this into irrlicht engine?

"The 73 full materials (about 200 maps: diffuse, specular, normal, etc.) of the first level, representing 80MB of DXT compressed content, are being generated in 4 seconds at load-time. The ProFX description file weighs only 280KB!"

Sounds cool.
AlexL
Posts: 184
Joined: Tue Mar 02, 2004 6:06 pm
Location: Washington State

Post by AlexL »

If your interested in procedural texture generation, you might want to look into free alternatives. One of which was a GameDev's IOTD called FxGen, you can find it at it's SourceForge homepage - here - Really quite easy to integrate into your application, and the workflow is just like that of .werkkzeug which is a plus for me as I have worked with that in the past. Enjoy :)
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