Screenshot of the month August 2015 [Winner Announced!]

Competitions for Irrlicht or 3D in general.
Irrlicht Screenshot of the Month: Winner for January, vote for February, submit for March

Vote the best!

Poll ended at Mon Oct 05, 2015 11:13 am

Build A World - by sodandk
4
29%
Finger & Smile - by wing64
2
14%
still life - by Vectrotek
8
57%
 
Total votes: 14

Vectrotek
Competition winner
Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

Re: Screenshot of the month August 2015 [Submit now!]

Post by Vectrotek »

This worked very well for a still life in Irrlicht..
Image
Last edited by Vectrotek on Mon Aug 10, 2015 2:25 am, edited 1 time in total.
Vectrotek
Competition winner
Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

Re: Screenshot of the month August 2015 [Submit now!]

Post by Vectrotek »

My very first animated "*.x" / "*.b3d" character complete with
Diffuse and Normal Maps rendered in Irrlicht.
I used "Frag Motion", "Blender" and "3D Coat" for this..
Image
Last edited by Vectrotek on Mon Aug 10, 2015 2:27 am, edited 1 time in total.
Vectrotek
Competition winner
Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

Re: Screenshot of the month August 2015 [Submit now!]

Post by Vectrotek »

From "Skyrim" this model was converted to an animated via Blender "*.x" and rendered with Irrlicht..
Image
Last edited by Vectrotek on Mon Aug 10, 2015 2:55 am, edited 1 time in total.
Vectrotek
Competition winner
Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

Re: Screenshot of the month August 2015 [Submit now!]

Post by Vectrotek »

This one comes from "Prey" which yet again uses IDTECH 4 things like Normal Maps..
I use Blender 2.49 to get the "*.mesh" and "*.anim" (hidden in a *.pk3 which is actually a *.zip)
into a state where Weight Painting etc can be redone before Exporting as
animated "*.x" and then "*.b3d" with Frag Motion..
Playing with existing models is a great way for coders to learn and understand the interface between Code and Art..
For an Open Source marvel like Irrlicht, Blender would be the perfect Opensource Content Creation companion
Blender is very quickly surpassing other high end applications and is a bandwagon well worth getting on right now..
Image
Last edited by Vectrotek on Mon Aug 10, 2015 2:53 am, edited 1 time in total.
Vectrotek
Competition winner
Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

Re: Screenshot of the month August 2015 [Submit now!]

Post by Vectrotek »

This was pulled from skyrim and optimised with Blender, NIFF Sope, Some Java "*.bsa" extractor
and rendered in Irrlicht..
Irrlicht is really a wonderfull open source Library which shines when used with
the right content creation support tools like Blender etc..
Ive learned a lot from existing game models and I feel that "rendering" them
in Irrlicht is where the real work is done, thus it not being a case of simply presenting
the work of others.. See my "shader" in other posts under "bump mapped animated models"..
Image
Last edited by Vectrotek on Mon Aug 10, 2015 2:57 am, edited 2 times in total.
Vectrotek
Competition winner
Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

Re: Screenshot of the month August 2015 [Submit now!]

Post by Vectrotek »

An early attempt at implementing "Lightmapping" by using TWO UV Sets for one model..
The level was created using Blender 2.75 and 2.49 before being exported by "Tubras"'s IRRB Plugin from 2.75..
There are two plugins of which the latest one (for Blender 2.7.xx) is featured on YouTube..
I am writing a little tutorial on how this was done and hope to post it later..
I also tried to animate some UV's in the Irrlicht code which seemed to work well..
To see a "Super Syntaxed" (Vectrotek (tm)) version of the code use "Open Offfice" writer to open the "*.odt" file
should you want to get the project at the link given below the screenshot..
Im still tryiing to figure out how to use "Octrees" to optimise rendering for large levels..
Irrlicht uses "Boxed Oclusion" which is cool if you cleverly divide the model up into separate pieces..
Image
If you want the "FULL PROJECT" go here: http://s000.tinyupload.com/?file_id=822 ... 7714743080
I hope I followed the screenshot competition rules correctly..
Vectrotek
Competition winner
Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

Re: Screenshot of the month August 2015 [Submit now!]

Post by Vectrotek »

Oops! How do I delete them?
CuteAlien
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Re: Screenshot of the month August 2015 [Submit now!]

Post by CuteAlien »

Just tell which one you want to use. And we put that one up for voting in the end :-)
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
sunnystormy
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Re: Screenshot of the month August 2015 [Submit now!]

Post by sunnystormy »

My two cents:

@Vectrotek I take it back. Most of the screens here are good.

Maybe all of those other screenshots could be posted in the "features" section of the website in order to demonstrate the quality of the renderer? I think that'd be a big sell.
Last edited by sunnystormy on Sat Aug 29, 2015 6:12 pm, edited 1 time in total.
My blog: http://fsgdp.wordpress.com "The Free Software Game Development Pipeline"
Vectrotek
Competition winner
Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

Re: Screenshot of the month August 2015 [Submit now!]

Post by Vectrotek »

Hi! Thanks Alien! The "Still Life" as suggested by Sunnystormy. Yes.
Sorry about that, I got all inspired at 5:00 in the morning. I think it is a lack of sleep.
Deleting a post would be a nice option! Thanks again!
Vectrotek
Competition winner
Posts: 1087
Joined: Sat May 02, 2015 5:05 pm

Re: Screenshot of the month August 2015 [Submit now!]

Post by Vectrotek »

Features Section? Sure. Thanks!
CuteAlien
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Re: Screenshot of the month August 2015 [Submit now!]

Post by CuteAlien »

I can delete the other screens if you want. Thought I'm also fine if they stay around. Whatever you prefer :-)
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
chronologicaldot
Competition winner
Posts: 684
Joined: Mon Sep 10, 2012 8:51 am

Re: Screenshot of the month August 2015 [Submit now!]

Post by chronologicaldot »

Wow! Amazing stuff, Vectrotek!
stefany
Posts: 58
Joined: Wed Dec 07, 2011 10:50 am

Re: Screenshot of the month August 2015 [Vote now!]

Post by stefany »

Vote now!!! enjoy.
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