Screenshot of the Month April 2015 [Winner Announced!]

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Screenshot of the Month April 2015 [Winner Announced!]

Postby hernanex3 » Sun Mar 29, 2015 12:26 pm

WINNER -Misty Morning - by devsh - with 44% of votes

Image

Physically Based Rendering. - by wing64 - 31% of votes
Left: Gold, Aluminium, Wood, Metal and Marble
Image

waterfall scene - by raincool - 25% of votes
Game demo login scene. Source in https://github.com/344717871/3drpgdemo
Image

Please submit here for the best screenshot for Apil 2015! You can submit until the 22th of April. Voting should start soon after that date.

Rules
- Only irrlicht renders allowed,
- Give images a good title and make clear what the title is,
- Make sure the image is available until the end of the competition,
- One image per project allowed,
- Add some information about the project/scene,

Notes
- Please show a good quality image with a decent image size.
- If you previously added this to the project announcement section, please write the link.

Rewards
- A special user rank: Competition winner
Last edited by hernanex3 on Sun May 31, 2015 1:56 pm, edited 3 times in total.
Be happy happy!
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Re: Screenshot of the Month April 2015 [Submit now]

Postby wing64 » Mon Mar 30, 2015 11:26 am

Physically Based Rendering.
Image
Left: Gold, Aluminium, Wood, Metal and Marble.
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Re: Screenshot of the Month April 2015 [Submit now]

Postby thanhle » Tue Mar 31, 2015 4:51 am

Ah, great screen shot wing64. I like the bright light.
Why is there blurry black lines at the border at the object's contour .

Regards
thanh
Last edited by thanhle on Tue Mar 31, 2015 6:54 am, edited 1 time in total.
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Re: Screenshot of the Month April 2015 [Submit now]

Postby wing64 » Tue Mar 31, 2015 6:45 am

Bacause HBAO. :oops: (thx for comment)
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Re: Screenshot of the Month April 2015 [Submit now]

Postby chronologicaldot » Sun Apr 05, 2015 7:42 am

Looks excellent, wing64!

Sheesh - Seems like it's been a while since we last had a competition. Looks like May last year was the previous one.
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Re: Screenshot of the Month April 2015 [Submit now]

Postby devsh » Wed Apr 08, 2015 10:03 am

Since you didn't ban us from competing

Let me present:

Misty Morning - by Sodan
Image
We chose to stream mesh data from Multiple OpenGL Contexts in many threads and do the other things, not because they are easy, but because they are hard! - JFK
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Re: Screenshot of the Month April 2015 [Submit now]

Postby CuteAlien » Wed Apr 08, 2015 10:18 am

No worries, we won't ban some of the best shots we get. Thought at some point we might have to introduce a "Competition dominator" user rank ;-)
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Re: Screenshot of the Month April 2015 [Submit now]

Postby hernanex3 » Wed Apr 08, 2015 12:26 pm

(: I vote up for the "Competition Dominator" for who wins more than 15 competitions... is It ok?
Be happy happy!
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Re: Screenshot of the Month April 2015 [Submit now]

Postby CuteAlien » Wed Apr 08, 2015 12:39 pm

I'm too lazy to count ;-)
IRC: #irrlicht on irc.freenode.net
Code snippets, patches&stuff: http://www.michaelzeilfelder.de/irrlicht.htm
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Re: Screenshot of the Month April 2015 [Submit now]

Postby thanhle » Wed Apr 08, 2015 3:22 pm

brkpnt wrote:(: I vote up for the "Competition Dominator" for who wins more than 15 competitions... is It ok?


Start counting from today? That's a great idea : ).
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Re: Screenshot of the Month April 2015 [Submit now]

Postby devsh » Wed Apr 08, 2015 7:18 pm

Have won 5 jointly with Sodan (4 under Sodan, 1 under my username)

Have won 1 competition on my own

Shared a first place with Suvi once (BaW screenshots)

So if we split the BaW wins 50/50 between me and Sodan, I get 4 wins.. Soren gets 3
22 more wins to go
We chose to stream mesh data from Multiple OpenGL Contexts in many threads and do the other things, not because they are easy, but because they are hard! - JFK
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Re: Screenshot of the Month April 2015 [Submit now]

Postby Mel » Thu Apr 09, 2015 12:13 am

wing64 wrote:Physically Based Rendering.
Image
Left: Gold, Aluminium, Wood, Metal and Marble.

I am also trying to create Physically Based Shaders, but i don't know if my shaders are good or not... Do you know of any good place where they explain how to do properly a physically based shader?
"There is nothing truly useless, it always serves as a bad example". Arthur A. Schmitt
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Re: Screenshot of the Month April 2015 [Submit now]

Postby wing64 » Thu Apr 09, 2015 4:54 am

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Re: Screenshot of the Month April 2015 [Submit now]

Postby raincool » Thu Apr 16, 2015 1:11 pm

waterfall scene

:D Image


this is my game demo login scene.

i already submit source in https://github.com/344717871/3drpgdemo
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Re: Screenshot of the Month April 2015 [Submit now]

Postby thanhle » Fri Apr 17, 2015 1:43 am

@raincool

Nice shot. I saw something flying in the sky and its not a bird : ).
It would be nice if you can make a video of in game contents (fighting, npc etc), put it on youtube and post it inside the thread below.

viewtopic.php?f=18&t=38326

regards
thanh
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