Screenshot of the Month July 2013 [Winner announced!]

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Screenshot of the Month July 2013

Poll ended at Mon Aug 05, 2013 11:43 am

Onsomnia by TheMrCerebro
8
42%
Build A World by Sodan Design
5
26%
Breakout Clone by iaco79
6
32%
 
Total votes: 19

Strong99
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Posts: 687
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Location: Netherlands
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Screenshot of the Month July 2013 [Winner announced!]

Post by Strong99 »

The winner of the Screenshot of the Month Competition July 2013 is ... TheMrCerebro with Onsomnia! Congratulations!

[old]
Vote now for the best screenshot of July 2013!
The poll will be active until August the 5th

Onsomnia by TheMrCerebro
Image

Build A World by Sodan Design
Image

Breakout Clone by iaco79
Image

Good luck everyone

- CuteAlien (representing Strong99 who is enjoying his holiday)

-------------------
Please submit here for the best screenshot for July 2013! You can submit until the 20th of July. Voting should start soon after that date.

Rules
- Only irrlicht renders allowed,
- Give images a good title and make clear what the title is,
- Make sure the image is available until the end of the competition,
- One image per project allowed,
- And some information about the project/scene,

Notes
- Please show a good quality image with a decent image size.

Rewards
- A special user rank: Competition winner
TheMrCerebro
Competition winner
Posts: 80
Joined: Tue Jun 29, 2010 10:06 pm
Location: Valencia, Spain

Re: Screenshot of the Month July 2013 [Submit now!]

Post by TheMrCerebro »

Hey, this is my new game (work in progress) :D !!!

It is a game where you woke up in your house, but something is stranger...
You'll have to take keys and solve puzzles!

Insomnia
Image

Effects:
- Per-pixel lighting
- Motion Blur
- Radial Blur
- Bloom
- Noise effect
Follow me on twitter: @themrcerebro
sodandk
Competition winner
Posts: 340
Joined: Wed Aug 10, 2011 11:58 am

Re: Screenshot of the Month July 2013 [Submit now!]

Post by sodandk »

Sodan Design - Build A World - http://www.buildaworld.net/

In Designer Mode its possible to stop all water, fires, gravity etc.
This is done here, and then a Tactical Nuclear blast. After smoke settles this is what it looks like.
All blocks and physics are in suspended mode :-)

Water reflections and water rendering pipeline, Occlusion Queries, FFT Water Tessendorf 01, Fresnel and Depth Based Rendering, HDR and bla. bla. etc.
No hardware lights.

Image
devsh
Competition winner
Posts: 2057
Joined: Tue Dec 09, 2008 6:00 pm
Location: UK
Contact:

Re: Screenshot of the Month July 2013 [Submit now!]

Post by devsh »

cerebro please share with us on how to achieve the noise effect... also does it still look as plausible temporally (does it animate nice)?
iaco79
Posts: 5
Joined: Sat Nov 24, 2012 2:48 am

Re: Screenshot of the Month July 2013 [Submit now!]

Post by iaco79 »

Breakout clone on Android/win32 - based on the Android Irrlicht project

Image

Source code: https://github.com/iaco79/IrrGameDemo

blog: http://iaco79.wordpress.com/2013/07/08/ ... urce-code/

2d/ 3d graphics (irrlicht with opengl es 2.0, particle effects using vertex shaders)
2d physics (box2d)
Sfx and Music ( sdl 2.0)
GUI (librocket)
CuteAlien
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Re: Screenshot of the Month July 2013 [Winner announced!]

Post by CuteAlien »

The winner of the Screenshot of the Month Competition July 2013 is ... TheMrCerebro with Onsomnia! Congratulations!
IRC: #irrlicht on irc.libera.chat
Code snippet repository: https://github.com/mzeilfelder/irr-playground-micha
Free racer made with Irrlicht: http://www.irrgheist.com/hcraftsource.htm
TheMrCerebro
Competition winner
Posts: 80
Joined: Tue Jun 29, 2010 10:06 pm
Location: Valencia, Spain

Re: Screenshot of the Month July 2013 [Winner announced!]

Post by TheMrCerebro »

Thanks to all !!! :D
Follow me on twitter: @themrcerebro
Cube_
Posts: 1010
Joined: Mon Oct 24, 2011 10:03 pm
Location: 0x45 61 72 74 68 2c 20 69 6e 20 74 68 65 20 73 6f 6c 20 73 79 73 74 65 6d

Re: Screenshot of the Month July 2013 [Winner announced!]

Post by Cube_ »

TheMrCerebro wrote:Thanks to all !!! :D
Congratulations!
Now, I am intrigued by the noise effect, how did you create it? (I got a similar effect by overlaying a semi-transparent perlin noise, not the same but fairly close)
"this is not the bottleneck you are looking for"
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