Screenshot of the Month April 2012 [Winner announced!]

Competitions for Irrlicht or 3D in general.
Irrlicht Screenshot of the Month: Winner for January, vote for February, submit for March

Screenshot of the Month April 2012

Poll ended at Mon May 07, 2012 1:38 pm

Kerberos2233 - Space Combat Simulator
3
9%
ent1ty - 2D side scroller zombie survival RPG
2
6%
REDDemon - Shaders Framework: GLSL from C++
3
9%
Escen - OverHeat
21
64%
wing64 - Godtower - Arsa Framework
3
9%
wiedzmin112 - beautyInRender
1
3%
 
Total votes : 33

Screenshot of the Month April 2012 [Winner announced!]

Postby Strong99 » Wed Mar 21, 2012 3:09 pm

And the winner of the month April is Escen with OverHeat

[old]
Vote now for the best screenshot of April 2012!
The poll will be active until May the 7th

Some pictures are not shown in their fullsize. Too view them fullsize please visit: To the gallery

Kerberos2233 - Space Combat Simulator
Image

ent1ty - 2D side scroller zombie survival RPG
Image

REDDemon - Shaders Framework: GLSL from C++
Image

Escen - OverHeat
Image

wing64 - Godtower - Arsa Framework
Image

wiedzmin112 - beautyInRender
Image

Topic for the April screenshot entries!

Please submit here for the best screenshot for April 2012. You can submit until the 20th of April. Voting should start soon after that date.

Rules
- Only irrlicht renders allowed,
- Give images a good title and make clear what the title is,
- Make sure the image is available until the end of the competition,
- One image per project allowed,
- And some information about the project/scene,

Notes
- Please show a good quality image with a decent image size.

Rewards
- A special user rank: Competition winner
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby Kerberos2233 » Wed Mar 28, 2012 9:40 pm

Hi guys,
This is my first post here and I'd like to show my first game using Irrlicht: a tactical space game.

title: Space Combat Simulator
http://img198.imageshack.us/img198/3654/irrlichttest26.jpg
Image

All models and textures by me (except the moon texture, which is from here: http://planetpixelemporium.com/earth.html and only a place holder).
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby Virion » Thu Mar 29, 2012 3:37 am

Looks good. :) The texture of the moons looks pretty high res. What resolution you use? Did you use normal map?
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby aaammmsterdddam » Thu Mar 29, 2012 8:35 am

very nice!
(n^(n-n))-1
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby Kerberos2233 » Thu Mar 29, 2012 9:00 am

The texture of the moon is 4000x2000 but didn't make it myself, its from the site i linked to under the picture. I didn't use a normal map, because the moon was just a quick test.
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby aaammmsterdddam » Thu Mar 29, 2012 10:36 am

why the odd resolution?
4096x2048 would be more approperiate, wouldn't it?
or 4096x4096 on that matter (my preferred size for a weapon texture, unless I need m0ar detailz, then I use 8192x8192)
Oh well. still very nice ^^*
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby Mel » Thu Mar 29, 2012 10:59 am

8192x8192... who needs such resolution?! *remembers IDsoftware Megatextures...* Oh well...
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby kazymjir » Thu Mar 29, 2012 2:11 pm

This moon looks good! But also... look weird :)
These craters don't look like craters, they all look convex making them more like mountains, not craters.
Warning: Unknown: failed to open stream: No such file or directory in Unknown on line 0
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby Kerberos2233 » Thu Mar 29, 2012 5:46 pm

The texture has that size because I didnt make it myself. It will be replaced by higher-res one later.
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby REDDemon » Fri Mar 30, 2012 4:55 am

kazymjir wrote:This moon looks good! But also... look weird :)
These craters don't look like craters, they all look convex making them more like mountains, not craters.


yes beacuse lighting of craters is opposite to lighting of vertices of planet. The light source should be placed on right not on left :). nice texture
OpenGL is not hard. What you have to do is just explained in specifications. What is hard is dealing with poor OpenGL implementations.
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby ent1ty » Sun Apr 01, 2012 11:43 am

I would like to present something I've been working on for the past few months.

In it's essence, it's 2D side scroller zombie survival RPG. But, instead of using sprite animations that appear very "laggy", I've decided to come up with something new: procedurally generating the frames of the animation at runtime.
This allows for many other improvements as well. For example, no two entities look same. I only define something like a blueprint in a xml file, and then my code generates random variations of the given object. This works very well with zombies or trees, but there are many more possibilities.

The game is currently in an alpha stage, but don't worry - I already have something to show you :)


Image
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby kazymjir » Sun Apr 01, 2012 12:00 pm

Dafuq!Zombies, awesome!! You have my vote, this gonna win this month competition!
Warning: Unknown: failed to open stream: No such file or directory in Unknown on line 0
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby hendu » Sun Apr 01, 2012 5:33 pm

Oh, I didn't know Paint came as a library too.
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby aaammmsterdddam » Mon Apr 02, 2012 9:02 am

that is so... weird, you might get my vote...
note weird isn't neccesarily bad.... in this case it is good ^^*
you have a very,.... unique style ^^*
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Re: Screenshot of the Month April 2012 [Submit now!]

Postby wahagn » Tue Apr 03, 2012 5:31 pm

Note that he posted his screenshot on the first of April, maybe it's a 1 April joke :P
Am I the only one who is paying attention ?? :wink:
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