Screenshot of the Month February 2010 [Winner announced!]

Competitions for Irrlicht or 3D in general.
Irrlicht Screenshot of the Month: Winner for May, submit for June

Best screenshot February 2010

Poll ended at Sat Mar 20, 2010 9:21 pm

sash - Low alt hovering
15
38%
Suvi - Valentine's Day
13
33%
Acki - Star Wars
8
21%
Pazystamo - TechnoMemo
1
3%
DtD - Website Rendering
0
No votes
devsh - John Quinn
2
5%
 
Total votes : 39

Screenshot of the Month February 2010 [Winner announced!]

Postby hybrid » Tue Feb 09, 2010 5:24 pm

Yeah, things are going on, but very slowly. Vorting is over, here's the winner: sash, with "Low alt hovering" from the very cool heli simulator project. Congratulations :!:



Man, it's already a few days into March. So we need to start the known procedures. So just go ahead and vote for our submissions for February 2010, until 20th of March. Moreover, please submit for March in the proper new thread.

Here are this month's contestants:

sash - Low alt hovering
Image

Suvi - Valentine's Day
Image

Acki - Star Wars
Image

Pazystamo - TechnoMemo
Image

DtD - Website Rendering
Image

devsh - John Quinn
Image




Here we go again, screenshot contest for February 2010. Please submit your latest project screenies, nice rendering, etc. Make sure your image exists long enough on the chosen server, and provide some information about the scene, techniques used, etc. Plase also give a meaningful name to the screenshot. Of course, only Irrlicht rendered screenshots are allowed.
Submissions are open until 28th of February.
Last edited by hybrid on Sun Jul 18, 2010 12:32 am, edited 4 times in total.
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Postby sash » Sat Feb 20, 2010 4:51 pm

Well here I am:
Radio controlled helicopter model simulator.
RCM::Heli. Free version.

It's not yet "eyecandy" since it's only 0.5 alpha, but Irrlicht (curently 1.7.1) does its job for 100 percents for me (I express my thanks to developers and community).

Compiled on WinXp, VC2008 Express (planned to be crossplatform).
Physics: Newton 2.10.

Image
Low alt hovering

Scene is quite simple: 3D heli model (in fact several, linked at runtime), plane mesh with detail texture for ground, some static objects, very simple gradient skydome, and clouds plane with additive texture.
Last edited by sash on Sat Feb 27, 2010 8:23 pm, edited 2 times in total.
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Postby Lonesome Ducky » Sat Feb 20, 2010 5:24 pm

Wow, that is looking pretty good for not being "eye candy." Hopefully we hear some updates on this project :D
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Postby CuteAlien » Sat Feb 20, 2010 5:35 pm

I also like the idea. Don't hesitate to make a more informative announcement for your project in the Project announcement forum :-)
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Postby hybrid » Sat Feb 20, 2010 9:58 pm

Very impressive, indeed. Please choose one of your pics for submission, though, as we only allow one shot per project each month!
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Postby sash » Sun Feb 21, 2010 7:13 am

hybrid wrote:Very impressive, indeed. Please choose one of your pics for submission, though, as we only allow one shot per project each month!

Ok.Sorry.
Let's it be this (second) one : http://rcsim.narod.ru/screenshots/rcsim002.jpg
Should I update my initial post? Or please, do it yourself to follow requirements.

Thanks.
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Postby Suvi » Sun Feb 21, 2010 2:57 pm

Here's a new one from Gekkeiju Online. Showing some of the equipment that was available during Valentine's Day-event.

Image

The terrain uses texture splatting with 11 detail textures, a colormap and precomputed lightmap. It also supports dynamic vertex lights.

Character has simple normal mapping on some of the clothes.

Bloom is done with XEffects.
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Postby Acki » Mon Feb 22, 2010 12:42 am

one from me:

Image
while(!asleep) sheep++;
IrrExtensions:Image
http://abusoft.g0dsoft.com
try Stendhal a MORPG written in Java
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Postby Brainsaw » Mon Feb 22, 2010 6:39 am

Hey ... that heli-sim is looking cool. Gotta check it out. On the other hand ... I am a great Star-Wars fan, so Acki's screenshot could also be my favorite.
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Postby Mel » Thu Feb 25, 2010 4:56 pm

That Gekkeiju online screen looks sweet. Good luck Suvi! :)
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Postby Pazystamo » Thu Feb 25, 2010 5:28 pm

Finished opensource memory game TechnoMemo.
Download here.
More info here.


Image
My project in forum- ATMOsphere - new dynamic sky dome for Irrlicht
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Postby DtD » Sat Feb 27, 2010 5:01 am

And now for something entirely different!
Image
If you're thinking "Wait... isn't that just his website?" Well that would be correct, except it is rendered using Awesomium (A wrapper of the Chromium flavor of Webkit)

Right now it is kinda hacked together, particularly in the ways of input. Mouse handling is done, but for keyboard you can only use Q and the left arrow. (I didn't want to rape my project's event receiver just yet)

I am planning to use it for UI eventually, similar to how Wolfire Games is in their game Overgrowth.

Oh, and I'm using the old 1.08 version of Awesomium since it is free and Open Source as opposed to the latest which is $475 for even indie commercial use.

~David
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Postby hybrid » Sat Feb 27, 2010 10:44 am

Uhm?! Irrlicht Screenshot means Screenshot of scene rendered with Irrlicht. No other things are allowed for submission.
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Postby stefbuet » Sat Feb 27, 2010 11:17 am

I think he's using Aesomium to render a kind of texture and Irrlicht to render this texture on screen.
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Postby devsh » Sat Feb 27, 2010 1:02 pm

John Quinn of Project Ninja Star

Image

its just a point light, all credit to the modeler - josh_sg1
Portfolio (WIP) and Development Blog:
http://indirectlightandmagic.tumblr.com/

Do you want to hire a GLSL graphics programmer cheaply???
Try me!
http://indirectlightandmagic.tumblr.com/contact
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