telepuzik wrote:hayate wrote:@telepuzik: How did you get lineage 2 models? I tried to export them but I wasn't able to do it
I am use amazing tool Unreal Model Viewer from Gildor - http://www.gildor.org/. It extract Animation/Model/StaticMeshes/Textures from Unreal games packages to:
- Unreal ActiveX format - PSK(mesh)/PSA(animation) or
- MD5 format
Then You can import Unreal ActiveX format to 3DMax using Actor X Importer or write your own importer to Irrlicht.
I am trying writing importer from Unreal PSK/PSA to Irrlicht.
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