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Screenshot of the Month November [Winner announced!]

Posted: Fri Oct 23, 2009 11:45 pm
by hybrid
Indeed, time is really up. We have a winner. And this month we have a very unobstrusive, but nevertheless very unique winner. It is andres with his GrassSceneNode. Congratulations :!:
Submissions for December are already open, so keep on posting your shots.

--
Yeah, time is up. We need to make the decisions. Please choose your favourite for this month contest.

tecan - Luna Engine
Image

Grz- - irrDesertDemo
Image

3DModelerMan - Pingy screenshot
Image

andres - Tikal HUD test.
Image

andres - GrassSceneNode
Image

Firgof - Sudden Death
Image

Virion - Xenon World Editor
Image

devsh - geom shaders grass
Image

prchakal - Evangel
Image

devsh - Parallax Occlusion Mapping with fin extrusion
Image

Serg88 - ghost house
Image

randomMesh - Boids
Image

devsh - Jungle Book 2
Image

vins - editor
Image



Another round of our Screenshot of the Month contest. Please submit your Irrlicht rendered screenshots here until 15th of November. As always, only one screenshot per project, give it a good name and tell us some details about the project and the scene. Winners will be posted on the Irrlicht website and on the Winners Gallery.

Luna

Posted: Sat Oct 24, 2009 5:53 am
by netpipe
here's one for the forums as they say

Image

Posted: Mon Oct 26, 2009 11:23 am
by Grz-
One i posted in the irrDesertDemo thread in the projects section:

Image

Posted: Mon Oct 26, 2009 4:14 pm
by netpipe
lol, you just had to do that :) hmmm the months young i wonder who's going to beat us.

Posted: Tue Oct 27, 2009 11:49 am
by FuzzYspo0N
gee tecan, thats a huge image without a small area of interest. It would be better if it were cropped to a relevant size!

Both look cool so far!

Posted: Tue Oct 27, 2009 2:08 pm
by 3DModelerMan
Here's another Pingy screenshot.
Image
I have another project I'm working on... I don't know if it's going to be ready for a screenshot this month though. It will be called "The Last Militia".

Posted: Tue Oct 27, 2009 9:45 pm
by andres
Tikal HUD test.

Image

Posted: Tue Oct 27, 2009 10:30 pm
by andres
My GrassSceneNode..
3 levels of LOD
GLSL terrain splatting
...ubuntu pointer :x

Image

Posted: Tue Oct 27, 2009 10:59 pm
by CuteAlien
3DModelerMan wrote:Here's another Pingy screenshot.
I just noticed your screenshot for the last competition seems to have vanished... does imageshack maybe keep pictures only for a few weeks?

Posted: Wed Oct 28, 2009 2:57 am
by 3DModelerMan
I don't know I've got some pretty old ones on there. Maybe I forgot to log in.

Posted: Wed Oct 28, 2009 6:42 am
by Virion
most of the time i found that irrlicht screenies have 1 common similarity which is... no shadow. why why why :x

Posted: Wed Oct 28, 2009 8:54 am
by JP
andres wrote:Tikal HUD test.
Nice looking HUD but the lighting looks wrong... Surely the shading should be similar on both parts of the HUD rather than the light appearing to between the two?

Posted: Wed Oct 28, 2009 12:17 pm
by sudi
Virion wrote:most of the time i found that irrlicht screenies have 1 common similarity which is... no shadow. why why why :x
First screenshot the gun in the lower left corner...

Posted: Wed Oct 28, 2009 2:00 pm
by 3DModelerMan
Hey andres are you going to release that grass scene node? It looks like just what I need.

Posted: Wed Oct 28, 2009 3:20 pm
by DavidJE13
that grass looks pretty amazing. How did you get all the nodes with alpha without getting artefacts?

(and, as 3DModelerMan asked - are you planning on releasing it?)