Screenshot of the Month November [Winner announced!]

Competitions for Irrlicht or 3D in general.
Irrlicht Screenshot of the Month: Winner for January, vote for February, submit for March

Best screenshot in November

Poll ended at Sun Nov 29, 2009 9:42 am

tecan - Luna Engine
0
No votes
Grz- - irrDesertDemo
0
No votes
3DModelerMan - Pingy screenshot
1
3%
andres - Tikal HUD test.
2
6%
andres - GrassSceneNode
13
37%
Firgof - Sudden Death
4
11%
Virion - Xenon World Editor
1
3%
devsh - geom shaders grass
1
3%
prchakal - Evangel
0
No votes
devsh - Parallax Occlusion Mapping with fin extrusion
2
6%
Serg88 - ghost house
0
No votes
randomMesh - Boids
1
3%
devsh - Jungle Book 2
9
26%
vins - editor
1
3%
 
Total votes: 35

hybrid
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Screenshot of the Month November [Winner announced!]

Post by hybrid »

Indeed, time is really up. We have a winner. And this month we have a very unobstrusive, but nevertheless very unique winner. It is andres with his GrassSceneNode. Congratulations :!:
Submissions for December are already open, so keep on posting your shots.

--
Yeah, time is up. We need to make the decisions. Please choose your favourite for this month contest.

tecan - Luna Engine
Image

Grz- - irrDesertDemo
Image

3DModelerMan - Pingy screenshot
Image

andres - Tikal HUD test.
Image

andres - GrassSceneNode
Image

Firgof - Sudden Death
Image

Virion - Xenon World Editor
Image

devsh - geom shaders grass
Image

prchakal - Evangel
Image

devsh - Parallax Occlusion Mapping with fin extrusion
Image

Serg88 - ghost house
Image

randomMesh - Boids
Image

devsh - Jungle Book 2
Image

vins - editor
Image



Another round of our Screenshot of the Month contest. Please submit your Irrlicht rendered screenshots here until 15th of November. As always, only one screenshot per project, give it a good name and tell us some details about the project and the scene. Winners will be posted on the Irrlicht website and on the Winners Gallery.
Last edited by hybrid on Tue Feb 09, 2010 5:22 pm, edited 5 times in total.
netpipe
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Location: Edmonton, Alberta, Canada
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Luna

Post by netpipe »

here's one for the forums as they say

Image
Grz-
Posts: 62
Joined: Wed Dec 26, 2007 1:06 pm

Post by Grz- »

One i posted in the irrDesertDemo thread in the projects section:

Image
netpipe
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Post by netpipe »

lol, you just had to do that :) hmmm the months young i wonder who's going to beat us.
FuzzYspo0N
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Location: South Africa
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Post by FuzzYspo0N »

gee tecan, thats a huge image without a small area of interest. It would be better if it were cropped to a relevant size!

Both look cool so far!
3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

Post by 3DModelerMan »

Here's another Pingy screenshot.
Image
I have another project I'm working on... I don't know if it's going to be ready for a screenshot this month though. It will be called "The Last Militia".
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
andres
Competition winner
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Location: Guarapuava/Brazil
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Post by andres »

Tikal HUD test.

Image
Prof. Andres Jessé Porfirio
Federal Technological University of Parana (UTFPR)
www.andresjesse.com
http://irrrpgbuilder.sourceforge.net

Image
andres
Competition winner
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Location: Guarapuava/Brazil
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Post by andres »

My GrassSceneNode..
3 levels of LOD
GLSL terrain splatting
...ubuntu pointer :x

Image
Prof. Andres Jessé Porfirio
Federal Technological University of Parana (UTFPR)
www.andresjesse.com
http://irrrpgbuilder.sourceforge.net

Image
CuteAlien
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Post by CuteAlien »

3DModelerMan wrote:Here's another Pingy screenshot.
I just noticed your screenshot for the last competition seems to have vanished... does imageshack maybe keep pictures only for a few weeks?
IRC: #irrlicht on irc.libera.chat
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3DModelerMan
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Joined: Sun May 18, 2008 9:42 pm

Post by 3DModelerMan »

I don't know I've got some pretty old ones on there. Maybe I forgot to log in.
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
Virion
Competition winner
Posts: 2148
Joined: Mon Dec 18, 2006 5:04 am

Post by Virion »

most of the time i found that irrlicht screenies have 1 common similarity which is... no shadow. why why why :x
JP
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Post by JP »

andres wrote:Tikal HUD test.
Nice looking HUD but the lighting looks wrong... Surely the shading should be similar on both parts of the HUD rather than the light appearing to between the two?
Image Image Image
sudi
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Joined: Fri Aug 26, 2005 8:38 pm

Post by sudi »

Virion wrote:most of the time i found that irrlicht screenies have 1 common similarity which is... no shadow. why why why :x
First screenshot the gun in the lower left corner...
We're programmers. Programmers are, in their hearts, architects, and the first thing they want to do when they get to a site is to bulldoze the place flat and build something grand. We're not excited by renovation:tinkering,improving,planting flower beds.
3DModelerMan
Posts: 1691
Joined: Sun May 18, 2008 9:42 pm

Post by 3DModelerMan »

Hey andres are you going to release that grass scene node? It looks like just what I need.
That would be illogical captain...

My first full game:
http://www.kongregate.com/games/3DModel ... tor#tipjar
DavidJE13
Posts: 165
Joined: Tue Jan 09, 2007 7:17 pm

Post by DavidJE13 »

that grass looks pretty amazing. How did you get all the nodes with alpha without getting artefacts?

(and, as 3DModelerMan asked - are you planning on releasing it?)
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