Irrlicht In Motion Competition

Competitions for Irrlicht or 3D in general.
Irrlicht Screenshot of the Month: Winner for January, vote for February, submit for March

Are you entering?

Poll ended at Sun Jan 11, 2009 4:51 am

Yes
14
23%
No
29
47%
Maybe
19
31%
 
Total votes : 62

Postby bitplane » Thu Jan 01, 2009 5:40 pm

If you're ready, send me a link to your submission by email (gaz@bitplane.net) :)
If you have nowhere to host it, I'll make a form on my website for submissions, which will upload via PHP to a private FTP somewhere. I'll do this sometime this weekend and update the first post
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Postby twilight17 » Sat Jan 03, 2009 2:38 am

Okay I have a big problem, I can't decide on what to make. I keep starting on a project.. then deleting it soon afterwards. I have no idea why. I usually come across something that's hard to implement and quit. :cry: I have to stick to my guns :lol:. But I just don't know. I doubt I'll get something done by the end of the competition. If I do, it would be something like a box, moving around. :?
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Postby Ion Dune » Sat Jan 03, 2009 2:40 am

twilight17 wrote:If I do, it would be something like a box, moving around.


You stole my idea! :evil:

:lol:
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Postby twilight17 » Sat Jan 03, 2009 2:46 am

lol, :D - I have to think of something better :lol:
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Postby Halifax » Sun Jan 04, 2009 3:51 pm

Hey, I just have some questions about the irrKlang license. I'm assuming that the license being given is the irrKlang Pro Hobbyist license.

So basically my questions are, after reading the license, are we still held to one release of software that uses irrKlang Pro? We can't release the source code of our software that uses the irrKlang Pro, even if we eliminate all references to functions or files within irrKlang Pro? If I were to produce a sound rendering API (which I was already planning to do) could it be claimed that I have stolen source or borrowed ideas from the irrKlang source code? (To note, my API looks almost nothing like the irrKlang API.)
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Postby bitplane » Sun Jan 04, 2009 5:33 pm

Halifax wrote:Hey, I just have some questions about the irrKlang license. I'm assuming that the license being given is the irrKlang Pro Hobbyist license.

So basically my questions are, after reading the license, are we still held to one release of software that uses irrKlang Pro?

I think it was Niko's intention to award irrKlang Pro Full licenses, which means you're limited to one commercial release. If you ask him nicely he might give you a choice between full and indie licenses though.

Halifax wrote:We can't release the source code of our software that uses the irrKlang Pro, even if we eliminate all references to functions or files within irrKlang Pro?

You can release your source, but you can't distribute the irrKlang library or headers without consent. The only differences between irrKlang Pro/Free are your permissions to use it commercially and to static link, so users of your open source can simply make do with the free version. You can static link and use it commercially but they can't unless they buy a pro license, and they have to download the free version from Ambiera themselves.

Halifax wrote:If I were to produce a sound rendering API (which I was already planning to do) could it be claimed that I have stolen source or borrowed ideas from the irrKlang source code? (To note, my API looks almost nothing like the irrKlang API.)

Inspiration doesn't constitute a derived work under copyright law, and you don't get the source anyway only the headers and lib/dll, so no problems there :)
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Postby Halifax » Mon Jan 05, 2009 1:41 am

Oh okay, thanks for the responses bitplane. They provided with the information I needed.
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Postby twilight17 » Tue Jan 06, 2009 12:02 am

I won't be entering. You can subtract 1 from the total.
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Postby randomMesh » Tue Jan 06, 2009 6:37 am

Fun.

Voted yes.
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Postby Dark_Kilauea » Tue Jan 06, 2009 7:52 pm

Doesn't look like work is going to let up anytime soon. I won't be entering. ;)
rogerborg wrote:Every time someone learns to use a debugger, an angel gets their wings.
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Postby omaremad » Wed Jan 07, 2009 10:15 am

Pm'ed my entry to the judges. :D
"Irrlicht is obese"

If you want modern rendering techniques learn how to make them or go to the engine next door =p
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Re: Irrlicht In Motion Competition

Postby Strong99 » Wed Jan 07, 2009 4:06 pm

bitplane wrote:The deadline is Monday morning on the 12th of January.

When is this? I presume 12:00 pm GMT?
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Postby Strong99 » Fri Jan 09, 2009 4:50 pm

@bitplane when is the deadline exactly? Morning can mean anything... especialy when in a different timezone...

and means Monday morning the whole morning or the beginning of the morning around 6?
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Postby hybrid » Fri Jan 09, 2009 5:43 pm

I guess he meant very early in the morning, i.e. the submission counter closes with the end of sunday. Still it's a question which timezone. But since we all work until first daylights usually, I'd say 12:00 GMT is a good compromise.
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Postby bitplane » Fri Jan 09, 2009 11:11 pm

Yep, well, I can't organise anything until I get home from work on Monday evening GMT which will be almost afternoon even in Australia ;)

Submission form is now open, updating the first post-

http://dump.bitplane.net/temp/upload.php
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