Loading a 6 Mbyte ".x" model costs 100 seconds?

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devsh
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Re: Loading a 6 Mbyte ".x" model costs 100 seconds?

Post by devsh »

Added our own binary format, compression and encryption coming soon.

We made a comparison in loading a 18mb binary .x file

DEBUG:
60000ms for .x
40ms for .baw

RELEASE:
1800ms for .x
14ms for .baw

This means we are hitting the disk-read-speed bottleneck.


P.S. You can most probably rip the BAW file format mesh loader and writer out of IrrlichtBAW and make it work with irrlicht 1.8.4 (except for animations as I reworked that system for good GPU skinning).
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