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Open GL ES

Posted: Sun Jul 09, 2017 12:33 pm
by Definite Dexer
Quick question please,
Will Irrlicht work on Open GL ES?
Thanks.

Re: Open GL ES

Posted: Tue Jul 11, 2017 11:22 am
by CuteAlien
You have to use the development branch irrlicht/ogl-es from svn. Note that while ES1 is supported somewhat it likely will be dropped again in the future (as it's simply outdated). You should use OpenGL ES2 instead. Which is also supported in the same development branch (svn.code.sf.net/p/irrlicht/code/branches/ogl-es).