When I use XEffects (the newest version) all the text I draw on screen with IGUIFont::draw() looks really weird Everything else is fine. Does anyone come up with a way of fixing this?
Thank you in advance : )
EDIT: And just to mention, it doesn't matter if I actually use any of the effects or not. It's the EffectHandler::update() that causes this, because if I draw with smgr->drawAll(), the text looks fine.
thats a irrlicht bug...when using rendertargets alot this happens. probably a logic error in texture switching or something like that.
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You can't have been compiling if you got a GLSL runtime error. Maybe you'd like to say which example you are running? Anyway, try looking for 'insert' in the shaders in the 'bin' directory and in the shaders in EffectShaders.h.