HAWK0987654321 wrote:Hello
Thanks for releasing this code, it's the best decal system I have seen for Irrlicht.
I am wondering if there is a way to use these decals with non static meshes, as with the F.E.A.R. games where blood decals are created at bullet hits.
Example image from http://www.tweakguides.com/FEAR_8.html
How would I do this?
I'm relatively new to Irrlicht.
serengeor wrote:Maybe those aren't decals, but rather another texture layer? (Just a guess)
That was my original idea for decals, but getting the decals in the right spot and the right size may be a bit tricky...also, normal maps would be a challenge as Irrlicht only has two texture layers.
They had discussed something similar in the forums here: http://irrlicht.sourceforge.net/forum/viewtopic.php?t=39440


