A forum to store posts deemed exceptionally wise and useful
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- Tool List
by saigumi » Tue Jun 29, 2004 7:47 pm
- 35 Replies
- 58670 Views
- Last post by ACE247
Tue Jan 08, 2013 7:12 pm
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- Metasequoia 2.40 is out and....
by afecelis » Thu Aug 24, 2006 4:43 am
- 51 Replies
- 34434 Views
- Last post by chronologicaldot
Thu Sep 20, 2012 3:12 am
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- [DevC++] dll with directx 9.0c support available
by metalseb » Mon Mar 07, 2005 12:15 pm
- 130 Replies
- 64707 Views
- Last post by aaammmsterdddam
Mon May 21, 2012 7:03 am
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- Best blender tuts for game dev I've seen!
by afecelis » Sun Mar 12, 2006 4:26 am
- 29 Replies
- 27543 Views
- Last post by aaammmsterdddam
Sat Dec 31, 2011 5:20 pm
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- What is a good level editor for irrlicht?
by laserdude45 » Mon May 01, 2006 11:50 am
- 58 Replies
- 65347 Views
- Last post by 804
Sun Dec 25, 2011 9:08 pm
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- Latest tut on Quake 3 maps
by afecelis » Mon Mar 20, 2006 6:12 am
- 49 Replies
- 60421 Views
- Last post by aaammmsterdddam
Mon Nov 14, 2011 11:12 am
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- List of Other Helper Libraries
by saigumi » Thu Sep 11, 2003 1:00 pm
- 28 Replies
- 35445 Views
- Last post by VcDeveloper
Tue Jul 06, 2010 2:45 am
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- Another quick tutorial: creating terrain in Blender
by afecelis » Wed May 17, 2006 6:11 pm
- 15 Replies
- 31653 Views
- Last post by TcR1oo565
Fri Mar 20, 2009 7:14 pm
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- Ultimate Lightmappers comparative chart
by afecelis » Thu Mar 24, 2005 2:58 am
- 23 Replies
- 21243 Views
- Last post by mc08
Sun Jan 25, 2009 11:08 am
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- How to get the newest Irrlicht Version from SVN?
by Halan » Mon Jul 31, 2006 12:57 pm
- 35 Replies
- 25495 Views
- Last post by psychophoniac
Sat Dec 13, 2008 11:59 am
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- [VIDEO TUTORIAL]Compiling the Irrlicht Engine
by afecelis » Sun Apr 08, 2007 2:17 am
- 16 Replies
- 31571 Views
- Last post by bradford789
Wed Oct 10, 2007 11:59 pm
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- blender-Intro to Character Animation
by afecelis » Sun Aug 20, 2006 2:07 am
- 11 Replies
- 11870 Views
- Last post by GameDude
Thu May 24, 2007 12:29 am
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- General FAQ Page
by Robomaniac » Fri Apr 16, 2004 6:39 pm
- 15 Replies
- 113029 Views
- Last post by harukiblue
Thu Jan 18, 2007 8:35 pm
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- [Tutorial] Getting started on Mac OS X
by osxus3r » Mon Jun 26, 2006 11:36 pm
- 77 Replies
- 52228 Views
- Last post by Nadro
Thu May 09, 2013 1:16 pm
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- Simple Way to Selecte Nodes Frome the Screen.
by vivekSivamRP » Tue Apr 30, 2013 10:11 am
- 14 Replies
- 194 Views
- Last post by Abraxas)
Sat May 04, 2013 3:23 pm
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- How to be a Programmer
by randomMesh » Thu Jan 03, 2013 9:55 am
- 1 Replies
- 236 Views
- Last post by Dareltibus
Mon Apr 29, 2013 3:16 pm
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- Workaround for all current Max & Maya versions to b3d
by mr.Zog » Mon Feb 12, 2007 10:23 pm
- 22 Replies
- 11351 Views
- Last post by markmze
Tue Apr 23, 2013 4:03 am
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- Building Irrlicht for Android in Visual Studio 2010
by luthyr » Tue Apr 23, 2013 2:36 am
- 0 Replies
- 305 Views
- Last post by luthyr
Tue Apr 23, 2013 2:36 am
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- Sources for CC-By and CC-0 music
by dialNforNinja » Fri Mar 08, 2013 9:14 pm
- 1 Replies
- 127 Views
- Last post by dialNforNinja
Tue Mar 19, 2013 1:48 am
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- bullet irrlicht demo
by Jacky_J » Mon Dec 03, 2007 2:13 am
- 33 Replies
- 21091 Views
- Last post by Jacky_J
Tue Feb 19, 2013 1:02 am
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- Irrlicht 1.8 libs with D3D9 for MinGW
by attila3453 » Sun Jan 27, 2013 5:32 pm
- 0 Replies
- 108 Views
- Last post by attila3453
Sun Jan 27, 2013 5:32 pm
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- .x file exporter for Maya
by MarkusBergqvist » Fri Feb 24, 2006 12:09 pm
- 28 Replies
- 17235 Views
- Last post by ibax
Sat Jan 12, 2013 11:13 pm
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- Caelum - Atmospheric Sim
by polylux » Sun Dec 30, 2012 11:26 pm
- 3 Replies
- 160 Views
- Last post by Granyte
Tue Jan 01, 2013 10:26 pm
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- Optimizing code and managing your project
by REDDemon » Thu Mar 24, 2011 9:37 am
- 19 Replies
- 2666 Views
- Last post by REDDemon
Sun Nov 18, 2012 11:09 pm
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- Blender 2.63 Single Bone Armature In Irrlicht (Video)
by mss » Mon Oct 29, 2012 11:26 pm
- 3 Replies
- 373 Views
- Last post by mss
Fri Nov 09, 2012 6:51 am
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- Sound Effects Website
by Adler1337 » Tue Sep 04, 2012 8:40 pm
- 2 Replies
- 277 Views
- Last post by zerochen
Wed Sep 05, 2012 9:19 pm
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- How to use Irrlicht with QT (MinGW + MSVC)
by Bonaducci » Tue Aug 07, 2012 3:58 pm
- 0 Replies
- 427 Views
- Last post by Bonaducci
Tue Aug 07, 2012 3:58 pm
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- Setting SkinnedMesh Joint positions manually plus Animations
by fmx » Thu Mar 05, 2009 1:22 pm
- 10 Replies
- 4703 Views
- Last post by fmx
Mon Aug 06, 2012 3:26 pm
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- ! THE VERY Advanced FontTool by N. Atanasov TTF2PNG + SOURCE
by ilovedessy » Tue Mar 16, 2010 6:34 pm
- 43 Replies
- 9802 Views
- Last post by ilovedessy
Mon Jul 30, 2012 12:10 pm
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- Irrlicht / Qt4 integration + QtCreator
by NickLH » Wed Aug 24, 2011 8:22 am
- 41 Replies
- 3702 Views
- Last post by ritti
Sun Jul 15, 2012 8:00 pm
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- Irrlicht performance tips
by ItsBritneyBitch » Tue Jul 10, 2012 11:48 pm
- 5 Replies
- 637 Views
- Last post by ItsBritneyBitch
Thu Jul 12, 2012 6:42 am
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- Free Flight (space flight) functions
by arras » Mon Nov 29, 2004 11:39 am
- 60 Replies
- 45475 Views
- Last post by MarcusD
Thu Jul 05, 2012 8:27 pm
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- flow maps
by Klunk » Mon Dec 19, 2011 1:22 pm
- 6 Replies
- 937 Views
- Last post by Dareltibus
Thu Jun 14, 2012 9:44 pm
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- Python+Irrlicht Integration
by GavRo » Sat Jun 06, 2009 2:52 am
- 14 Replies
- 4202 Views
- Last post by _maxim_
Mon May 14, 2012 9:04 am
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- 3D FREE MODELS for everyone
by jorgerosa » Tue Jul 26, 2011 10:38 pm
- 7 Replies
- 1825 Views
- Last post by aaammmsterdddam
Fri May 11, 2012 6:55 am
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- Blender 2.5/2.6 exporters
by REDDemon » Sat Apr 16, 2011 9:23 am
- 9 Replies
- 3313 Views
- Last post by REDDemon
Tue Apr 03, 2012 7:09 am
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- Dazstudio Pro 4, Bryce 7 Pro and Hexagon 2.5 free
by afecelis » Sat Feb 25, 2012 5:13 am
- 2 Replies
- 357 Views
- Last post by hybrid
Sat Feb 25, 2012 11:29 am
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- For all your font needs
by Radikalizm » Mon Dec 19, 2011 4:34 pm
- 5 Replies
- 671 Views
- Last post by darksmaster923
Mon Feb 13, 2012 8:52 am
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- VB.NET (2010) 09-Mesh Viewer Code (99%)
by WaxyChicken » Wed Jul 27, 2011 1:35 am
- 2 Replies
- 955 Views
- Last post by Johnathan
Sat Jan 21, 2012 8:44 pm
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- Color correction as a post-processing effect
by Radikalizm » Mon Jan 02, 2012 4:17 pm
- 7 Replies
- 911 Views
- Last post by Mel
Fri Jan 20, 2012 9:04 pm
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- Compile-time string hashing
by Radikalizm » Wed Jan 18, 2012 10:11 am
- 12 Replies
- 800 Views
- Last post by REDDemon
Thu Jan 19, 2012 2:27 pm
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- Compiling Irrlicht on OSX Lion with Xcode 4
by dabrorius » Sat Dec 31, 2011 11:56 am
- 0 Replies
- 333 Views
- Last post by dabrorius
Sat Dec 31, 2011 11:56 am
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- LightSprint Lightmapper
by ACE247 » Fri Dec 16, 2011 3:59 pm
- 2 Replies
- 537 Views
- Last post by ACE247
Mon Dec 19, 2011 8:12 am
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- Making BSP maps for Irrlicht with NetRadiant
by Nightmaren » Tue Oct 12, 2010 10:05 pm
- 15 Replies
- 9465 Views
- Last post by aaammmsterdddam
Tue Dec 06, 2011 1:33 pm
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- A Font Tool
by Klunk » Fri Dec 02, 2011 11:16 am
- 1 Replies
- 461 Views
- Last post by REDDemon
Sun Dec 04, 2011 9:02 pm
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- Something I've found useful - Wikidpad
by Klunk » Sun Nov 27, 2011 8:54 pm
- 2 Replies
- 409 Views
- Last post by Klunk
Wed Nov 30, 2011 12:43 pm
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- TrueType font Support by FreeType Library
by zgock » Wed Sep 29, 2004 2:20 pm
- 183 Replies
- 63265 Views
- Last post by CuteAlien
Fri Nov 04, 2011 9:27 am
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- Irrlicht API Documentation Search function
by ACE247 » Mon Oct 31, 2011 4:23 am
- 11 Replies
- 785 Views
- Last post by hybrid
Wed Nov 02, 2011 9:42 pm
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- Irrlicht Scene Exporter for Maya
by killthesand » Sat Sep 29, 2007 3:50 am
- 2 Replies
- 2196 Views
- Last post by hybrid
Sat Oct 15, 2011 11:58 am
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- MultyThreading demistification.
by REDDemon » Tue Oct 11, 2011 6:22 am
- 2 Replies
- 548 Views
- Last post by REDDemon
Tue Oct 11, 2011 8:03 am
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