Post your questions, suggestions and experiences regarding game design, integration of external libraries here. For irrEdit, irrXML and irrKlang, see the
ambiera forums
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- Is the MVC architecture worth it?
by 3DModelerMan » Sun Jan 08, 2012 1:06 am
- 3 Replies
- 480 Views
- Last post by ACE247
Sun Jan 08, 2012 3:12 pm
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- 4 by 4 matrix inverse, need help.
by serengeor » Tue Jan 03, 2012 1:33 pm
- 1 Replies
- 331 Views
- Last post by serengeor
Tue Jan 03, 2012 2:22 pm
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- Attaching extra information to a Scene Node
by itsagam » Wed Dec 28, 2011 3:54 am
- 14 Replies
- 796 Views
- Last post by CuteAlien
Mon Jan 02, 2012 2:28 pm
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- using the Quad core
by omar shaaban » Fri Nov 04, 2011 11:14 am
- 20 Replies
- 1576 Views
- Last post by 3DModelerMan
Sat Dec 31, 2011 3:04 pm
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- Simulating wind movement?
by Virror » Thu Sep 29, 2011 10:27 am
- 17 Replies
- 1635 Views
- Last post by ACE247
Tue Dec 20, 2011 2:08 pm
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- Questions on implementing animation
by shadowghost21 » Fri Dec 09, 2011 5:09 pm
- 5 Replies
- 383 Views
- Last post by shadowghost21
Fri Dec 09, 2011 10:03 pm
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- Any Time slicing tips?
by shadowghost21 » Wed Dec 07, 2011 8:27 pm
- 1 Replies
- 299 Views
- Last post by docWild
Wed Dec 07, 2011 9:51 pm
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- Colliding first person camera
by RobSis » Sun Dec 04, 2011 9:37 pm
- 5 Replies
- 550 Views
- Last post by RobSis
Mon Dec 05, 2011 3:47 pm
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- Graphics vs gameplay
by captainkitteh » Wed Jun 01, 2011 11:04 pm
- 18 Replies
- 1806 Views
- Last post by aaammmsterdddam
Fri Dec 02, 2011 9:43 am
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- Can i use my own openGL Context and direct irrlicht there?
by three6t » Thu Nov 24, 2011 9:30 am
- 1 Replies
- 335 Views
- Last post by hybrid
Thu Nov 24, 2011 3:50 pm
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- error: invalid conversion from 'int' to 'const wchar_t*'
by aaammmsterdddam » Sun Nov 13, 2011 7:19 pm
- 4 Replies
- 483 Views
- Last post by aaammmsterdddam
Mon Nov 14, 2011 11:03 am
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- sound.h
by aaammmsterdddam » Sun Nov 13, 2011 5:12 pm
- 2 Replies
- 295 Views
- Last post by aaammmsterdddam
Sun Nov 13, 2011 7:16 pm
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- Implementing Event Driven Communication between game module
by jaeg » Tue Nov 01, 2011 12:14 am
- 5 Replies
- 588 Views
- Last post by jaeg
Tue Nov 08, 2011 12:21 am
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- Valve Left 4 Dead AI document
by jaeg » Mon Oct 24, 2011 11:26 pm
- 8 Replies
- 844 Views
- Last post by GameOn
Wed Nov 02, 2011 5:51 pm
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- Higher Level Layers available ?
by HerrAlmanack » Fri Jul 08, 2011 5:43 pm
- 6 Replies
- 724 Views
- Last post by ACE247
Wed Oct 12, 2011 4:30 pm
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- MicroPather, anyone?
by Virion » Sun Feb 20, 2011 4:26 am
- 7 Replies
- 1432 Views
- Last post by randomMesh
Fri Sep 23, 2011 6:15 pm
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- Loading *.fx files for Direct3D9
by omid » Sat Aug 27, 2011 8:47 am
- 8 Replies
- 892 Views
- Last post by Sudi
Sat Aug 27, 2011 2:47 pm
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- Using IrrEdit?
by Elroy » Thu Aug 18, 2011 3:33 am
- 3 Replies
- 720 Views
- Last post by Brainsaw
Thu Aug 25, 2011 5:59 am
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- Looking to join a game dev team
by saltytaco1234 » Sun Feb 13, 2011 10:00 pm
- 20 Replies
- 2531 Views
- Last post by saltytaco1234
Thu Aug 18, 2011 2:59 pm
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- Friendly F#: fun with game programming and XNA
by malvoria » Thu Aug 18, 2011 10:13 am
- 2 Replies
- 656 Views
- Last post by malvoria
Thu Aug 18, 2011 1:53 pm
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- Game Saving And Loading Discussion
by LookingForAPath » Wed Aug 10, 2011 4:55 am
- 15 Replies
- 829 Views
- Last post by LookingForAPath
Wed Aug 10, 2011 4:26 pm
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- Read zip archives in IrrKlang
by elvman » Wed Nov 22, 2006 8:43 pm
- 10 Replies
- 2555 Views
- Last post by stefbuet
Thu Aug 04, 2011 3:01 pm
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- Object Update Loops
by AohmZ » Thu Aug 04, 2011 2:00 am
- 5 Replies
- 520 Views
- Last post by Xaryl
Thu Aug 04, 2011 8:24 am
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- How much to charge
by crownce » Sun Jul 31, 2011 9:40 pm
- 5 Replies
- 540 Views
- Last post by Eigen
Mon Aug 01, 2011 8:47 am
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- Neural nets, Boring gameplay?
by omaremad » Thu Jul 21, 2011 3:34 pm
- 7 Replies
- 773 Views
- Last post by xDan
Thu Jul 28, 2011 12:38 pm
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- What tupe of game would YOU like me to make ???!
by wahagn » Thu Aug 26, 2010 12:26 pm
- 22 Replies
- 3442 Views
- Last post by etopsirhc
Mon Jul 04, 2011 7:52 pm
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- Aerodynamics in my game.
by DawsonXB360 » Mon Jun 27, 2011 4:05 pm
- 6 Replies
- 1008 Views
- Last post by Brainsaw
Fri Jul 01, 2011 10:35 am
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- How big is too big?
by g0bl1n » Sun Jun 26, 2011 6:13 am
- 12 Replies
- 1080 Views
- Last post by Eigen
Tue Jun 28, 2011 4:58 am
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- Looking for a server solution
by Mloren » Fri Jun 24, 2011 6:13 am
- 5 Replies
- 498 Views
- Last post by Mloren
Sun Jun 26, 2011 3:00 am
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- Jewels of Egypt - Using Irrlicht for 2D
by Innesoft » Thu May 26, 2011 7:50 pm
- 8 Replies
- 1271 Views
- Last post by umen
Fri Jun 24, 2011 3:23 pm
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- Adventure Game - Coding Concept and Questions
by freetimecoder » Mon Jun 20, 2011 5:34 pm
- 0 Replies
- 589 Views
- Last post by freetimecoder
Mon Jun 20, 2011 5:34 pm
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- killfeed update implementation
by thatdudeoverthere » Mon Jun 06, 2011 7:54 am
- 3 Replies
- 460 Views
- Last post by pepeshka
Sun Jun 12, 2011 1:50 am
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- Havok Animation/Physics now free for commercial use
by LizardGamer » Tue Jun 07, 2011 12:02 am
- 7 Replies
- 1642 Views
- Last post by Radikalizm
Wed Jun 08, 2011 11:50 am
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- Bullet physics, quaternion rotations.
by serengeor » Sat Jun 04, 2011 3:34 pm
- 2 Replies
- 1522 Views
- Last post by serengeor
Sat Jun 04, 2011 4:08 pm
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- Waypoints for the irrAI
by Rockyy93 » Fri Jun 03, 2011 8:39 pm
- 6 Replies
- 998 Views
- Last post by Rockyy93
Sat Jun 04, 2011 12:31 pm
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- Networking System/Organization
by g0bl1n » Sun May 29, 2011 10:02 am
- 10 Replies
- 792 Views
- Last post by g0bl1n
Wed Jun 01, 2011 8:05 am
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- Networking Library
by Elfinitiy » Thu May 26, 2011 10:27 am
- 20 Replies
- 1519 Views
- Last post by nathanf534
Fri May 27, 2011 4:54 pm
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- Looking for Game Programmers/Developers (Non-Profit)
by lorixann » Wed May 18, 2011 11:58 pm
- 12 Replies
- 1388 Views
- Last post by captainkitteh
Tue May 24, 2011 2:21 pm
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- Script evaluation
by Dareltibus » Wed Mar 09, 2011 11:17 am
- 44 Replies
- 4775 Views
- Last post by LizardGamer
Mon May 23, 2011 9:00 am
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- What do you do for Audio?
by LookingForAPath » Tue Jan 18, 2011 12:42 am
- 19 Replies
- 2239 Views
- Last post by Radikalizm
Sat May 21, 2011 12:13 pm
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- Learn From my Fail
by viejodani » Sun Mar 20, 2011 7:47 pm
- 41 Replies
- 2974 Views
- Last post by captainkitteh
Sat May 21, 2011 12:05 pm
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- Changes to camera methods
by cjpaver » Mon May 16, 2011 12:16 am
- 12 Replies
- 757 Views
- Last post by blAaarg
Tue May 17, 2011 9:11 pm
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- What could I do to link game objects?
by serengeor » Tue May 10, 2011 2:38 pm
- 3 Replies
- 421 Views
- Last post by serengeor
Tue May 10, 2011 3:23 pm
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- Clone Object at Export or at Load Time.
by Klunk » Sat May 07, 2011 1:47 pm
- 4 Replies
- 430 Views
- Last post by Klunk
Sun May 08, 2011 3:14 pm
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- PhysX vs. Bullet
by random » Sat Feb 05, 2011 9:19 pm
- 11 Replies
- 4730 Views
- Last post by LizardGamer
Thu May 05, 2011 11:58 pm
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- need newbie math help
by ChaiRuiPeng » Wed May 04, 2011 6:27 pm
- 1 Replies
- 471 Views
- Last post by Luben
Wed May 04, 2011 11:08 pm
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- IrrBullet / Bullet / Irrlicht vehicle help
by mrdoubleb » Wed Apr 27, 2011 6:32 pm
- 1 Replies
- 622 Views
- Last post by Radikalizm
Wed Apr 27, 2011 6:38 pm
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- Irrlicht Book
by Pozzo » Thu Apr 14, 2011 12:28 am
- 4 Replies
- 1236 Views
- Last post by Pozzo
Tue Apr 26, 2011 10:57 pm
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- Using recast nav detour - wall climbing
by Zero2Hero-DK » Mon Apr 25, 2011 8:55 am
- 0 Replies
- 583 Views
- Last post by Zero2Hero-DK
Mon Apr 25, 2011 8:55 am
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- True 3d sound
by pippy3 » Sat Apr 23, 2011 7:33 am
- 0 Replies
- 371 Views
- Last post by pippy3
Sat Apr 23, 2011 7:33 am
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