Post your questions, suggestions and experiences regarding game design, integration of external libraries here. For irrEdit, irrXML and irrKlang, see the
ambiera forums
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- words of wisdom
by Klunk » Wed May 01, 2013 10:40 am
- 1 Replies
- 116 Views
- Last post by chronologicaldot
Fri May 17, 2013 5:54 am
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- Camera programming
by genzm » Thu May 02, 2013 7:08 pm
- 6 Replies
- 178 Views
- Last post by lymantok
Tue May 14, 2013 1:56 am
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- IrrLicht Engine with Vala
by Papasha » Sat May 04, 2013 10:59 am
- 1 Replies
- 108 Views
- Last post by CuteAlien
Mon May 06, 2013 8:59 am
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- IrrKlang
by AReichl » Mon Apr 08, 2013 7:44 am
- 1 Replies
- 134 Views
- Last post by REDDemon
Wed Apr 24, 2013 7:30 pm
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- Irrbullet or bullet
by The_Glitch » Fri Mar 29, 2013 3:52 am
- 2 Replies
- 210 Views
- Last post by MrGuy
Sat Mar 30, 2013 12:22 am
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- The PawByte Codenamed "Flyght" Console
by theweirdn8 » Sat Mar 09, 2013 4:44 pm
- 0 Replies
- 146 Views
- Last post by theweirdn8
Sat Mar 09, 2013 4:44 pm
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- Havok physics integration-Best practices.
by 3DModelerMan » Sat Oct 03, 2009 9:39 pm
- 6 Replies
- 1657 Views
- Last post by Tedi
Tue Mar 05, 2013 2:52 am
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- Game framework
by alexes » Sun Apr 15, 2012 11:42 am
- 6 Replies
- 1060 Views
- Last post by Tedi
Fri Mar 01, 2013 11:59 am
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- LuaBind class with operators
by Tedi » Tue Feb 26, 2013 2:21 pm
- 0 Replies
- 102 Views
- Last post by Tedi
Tue Feb 26, 2013 2:21 pm
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- Collision Detection Between Animated Meshes
by n56 » Mon Feb 25, 2013 10:45 am
- 1 Replies
- 155 Views
- Last post by polylux
Mon Feb 25, 2013 11:21 am
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- Too long to load (.irr) scene
by st0ph » Sat Feb 23, 2013 6:32 am
- 10 Replies
- 316 Views
- Last post by st0ph
Sun Feb 24, 2013 9:37 am
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- UV mapping generation.
by Mel » Sun Jun 17, 2012 8:02 pm
- 8 Replies
- 899 Views
- Last post by ibax
Fri Feb 15, 2013 11:42 pm
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- How to control a FPS caracter with its camera
by st0ph » Thu Jan 31, 2013 3:42 pm
- 1 Replies
- 212 Views
- Last post by CuteAlien
Sun Feb 10, 2013 10:41 pm
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- Advantages and disadvantages of single image textures?
by Niw Entertainment » Wed Apr 04, 2012 1:12 pm
- 10 Replies
- 692 Views
- Last post by Klunk
Sun Feb 10, 2013 2:28 pm
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- I am planning to make soccer game
by RespectIsEverything » Fri Feb 01, 2013 12:21 pm
- 5 Replies
- 348 Views
- Last post by Klunk
Thu Feb 07, 2013 10:28 pm
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- Preparing for performance issues (textures)
by ibax » Wed Jan 30, 2013 11:08 am
- 16 Replies
- 453 Views
- Last post by Mel
Sat Feb 02, 2013 10:58 am
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- Code Design for my game
by st0ph » Sat Dec 01, 2012 7:33 pm
- 7 Replies
- 700 Views
- Last post by st0ph
Thu Jan 31, 2013 2:10 pm
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- Open source game engines
by serengeor » Fri Feb 11, 2011 8:29 pm
- 10 Replies
- 1884 Views
- Last post by Isoprog
Thu Jan 24, 2013 9:03 am
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- Looking for 1 or 2 coders to develop a (online) game
by Mithradantor » Mon Dec 31, 2012 1:46 am
- 6 Replies
- 347 Views
- Last post by chronologicaldot
Thu Jan 03, 2013 1:27 am
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- id Software releases Doom 3 source code
by randomMesh » Wed Nov 23, 2011 3:47 pm
- 42 Replies
- 2605 Views
- Last post by hendu
Sat Dec 22, 2012 10:06 pm
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- Best Object Manager/Handling Practices
by kklouzal » Mon Nov 19, 2012 7:32 pm
- 10 Replies
- 559 Views
- Last post by REDDemon
Sun Dec 16, 2012 12:01 pm
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- Fastest LN(X) Implementation: What do compilers use?
by Alpha Omega » Sat Dec 01, 2012 2:27 pm
- 3 Replies
- 385 Views
- Last post by Marthog
Wed Dec 12, 2012 7:30 pm
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- Assimp: The Open Asset Import library
by Mel » Sun Oct 14, 2012 10:29 pm
- 6 Replies
- 658 Views
- Last post by AReichl
Thu Nov 29, 2012 7:36 pm
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- Animated Meshes and their animations
by BingoPlayer » Wed Oct 10, 2012 2:38 pm
- 5 Replies
- 507 Views
- Last post by Granyte
Sun Nov 04, 2012 6:49 am
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- Looking for a *.irr compatible (free) scene editor
by rubenwardy » Thu Oct 25, 2012 6:39 pm
- 2 Replies
- 400 Views
- Last post by rubenwardy
Fri Oct 26, 2012 1:20 pm
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- Searching for GERMAN programmers for commercial game
by laure » Mon Oct 15, 2012 7:04 pm
- 7 Replies
- 486 Views
- Last post by randomMesh
Thu Oct 25, 2012 5:20 pm
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- Irrlicht and DX 11
by BingoPlayer » Mon Oct 01, 2012 8:36 am
- 24 Replies
- 1018 Views
- Last post by BingoPlayer
Wed Oct 10, 2012 9:02 am
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- Torque 3D source code available.
by Mel » Tue Sep 25, 2012 7:54 pm
- 2 Replies
- 481 Views
- Last post by Mel
Wed Sep 26, 2012 8:17 pm
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- Boost serialization and Irrlicht
by Tatyana L » Wed Sep 12, 2012 2:18 pm
- 1 Replies
- 340 Views
- Last post by chronologicaldot
Sun Sep 23, 2012 5:26 am
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- The libRocket GUI library
by Radikalizm » Mon Jun 13, 2011 12:51 pm
- 33 Replies
- 4307 Views
- Last post by Dex-
Sat Sep 01, 2012 2:12 pm
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- Trying to understand the physics engine options
by opticdrive » Sat Jul 28, 2012 11:22 pm
- 7 Replies
- 647 Views
- Last post by devsh
Fri Aug 10, 2012 10:12 pm
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- Setting up physics, any (ubuntu 12.04LTS)
by irrcode » Fri Aug 03, 2012 10:49 am
- 0 Replies
- 288 Views
- Last post by irrcode
Fri Aug 03, 2012 10:49 am
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- Using a clock of code in two places
by Adversus » Wed Jul 11, 2012 12:52 pm
- 2 Replies
- 294 Views
- Last post by Adversus
Tue Jul 31, 2012 11:41 pm
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- Steering behaviors orientation and space conversion
by Granyte » Tue Jul 24, 2012 9:03 pm
- 5 Replies
- 451 Views
- Last post by REDDemon
Wed Jul 25, 2012 9:15 pm
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- Problem about passing joint's translation to node
by freedom108 » Wed Jun 27, 2012 4:27 am
- 0 Replies
- 233 Views
- Last post by freedom108
Wed Jun 27, 2012 4:27 am
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- problem about convert mesh
by freedom108 » Fri Jun 22, 2012 1:54 pm
- 2 Replies
- 306 Views
- Last post by freedom108
Sun Jun 24, 2012 11:28 am
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- Idea: unintended MMO/bg syncing of interesting things
by hendu » Sun May 20, 2012 9:37 am
- 10 Replies
- 639 Views
- Last post by ACE247
Fri Jun 15, 2012 3:15 pm
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- To what extent should one try to achieve realism in a game?
by aaammmsterdddam » Tue May 15, 2012 8:12 am
- 17 Replies
- 895 Views
- Last post by aaammmsterdddam
Mon May 28, 2012 6:40 am
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- file naming conventions
by kevinsbro » Sun Apr 22, 2012 7:44 pm
- 3 Replies
- 454 Views
- Last post by REDDemon
Wed May 23, 2012 5:10 pm
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- Write a review and support Irrlicht
by jasonbrownlee » Sat Apr 14, 2012 3:45 am
- 3 Replies
- 461 Views
- Last post by jasonbrownlee
Wed Apr 18, 2012 11:41 am
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- Mouse movement
by Glaucos » Fri Apr 06, 2012 7:21 pm
- 5 Replies
- 579 Views
- Last post by REDDemon
Tue Apr 10, 2012 5:09 pm
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- How to export from 3ds max to directx9 files in window7 !
by dongvanhung » Sat Apr 07, 2012 7:31 am
- 11 Replies
- 881 Views
- Last post by dongvanhung
Mon Apr 09, 2012 10:07 am
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- How to make 3D more realistic?
by MasterKira » Fri Mar 02, 2012 1:28 am
- 11 Replies
- 1706 Views
- Last post by keigen-shu
Sat Mar 31, 2012 6:57 am
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- hole appear beetween polygon
by jeromebdx » Mon Mar 05, 2012 11:48 pm
- 10 Replies
- 615 Views
- Last post by REDDemon
Fri Apr 06, 2012 7:48 pm
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- How to animate fish meshes
by robmar » Mon Feb 13, 2012 10:36 am
- 12 Replies
- 779 Views
- Last post by robmar
Mon Feb 13, 2012 5:45 pm
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- Racing Game AI And Gameplay Programming
by mubashar » Thu Feb 02, 2012 7:26 pm
- 7 Replies
- 1127 Views
- Last post by Virion
Mon Feb 06, 2012 6:50 am
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- How Irrlicht Detects Collision Help?
by starsgt » Wed Dec 28, 2011 8:18 pm
- 5 Replies
- 655 Views
- Last post by CuteAlien
Wed Jan 25, 2012 9:39 am
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- Beginning Game Design
by dividenot » Sun Aug 21, 2011 2:28 am
- 10 Replies
- 1325 Views
- Last post by Mel
Tue Jan 24, 2012 10:34 am
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- Mesh animation
by prchakal » Thu Sep 24, 2009 12:32 am
- 16 Replies
- 3833 Views
- Last post by starsgt
Tue Jan 10, 2012 10:12 pm
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- Variable outside of scope
by coderaider249 » Mon Jan 09, 2012 5:04 pm
- 6 Replies
- 435 Views
- Last post by coderaider249
Tue Jan 10, 2012 11:10 am
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