If you are a new Irrlicht Engine user, and have a newbie-question, this is the forum for you. You may also post general programming questions here.
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- Animated cursor slows game down
by ritti » Fri May 24, 2013 12:54 pm
- 0 Replies
- 34 Views
- Last post by ritti
Fri May 24, 2013 12:54 pm
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- get node under mouse (problem)
by suliman » Sat May 18, 2013 8:07 am
- 10 Replies
- 122 Views
- Last post by suliman
Wed May 22, 2013 12:10 pm
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- problem after upgrading to 1.8
by suliman » Wed May 22, 2013 9:27 am
- 2 Replies
- 57 Views
- Last post by suliman
Wed May 22, 2013 12:04 pm
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- Fonts problems
by hilnius » Tue Oct 12, 2010 5:19 pm
- 13 Replies
- 893 Views
- Last post by Triadian
Wed May 22, 2013 12:57 am
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- DriverType Issue
by Sergiy » Mon May 20, 2013 8:30 pm
- 4 Replies
- 75 Views
- Last post by Nadro
Tue May 21, 2013 9:25 pm
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- Collision Bounding Bodies and Models
by bdpdonp » Fri May 17, 2013 1:02 am
- 6 Replies
- 85 Views
- Last post by CuteAlien
Tue May 21, 2013 1:37 pm
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- Load lights from files (dae, 3ds, b3d,...)
by Kiristu » Wed Mar 13, 2013 12:41 am
- 20 Replies
- 516 Views
- Last post by d3jake
Tue May 21, 2013 6:33 am
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- Problem with OnResize and QT
by jcfalcone » Sun May 19, 2013 6:53 am
- 7 Replies
- 104 Views
- Last post by smso
Mon May 20, 2013 4:42 pm
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- Compiling examples with xcode
by heyub » Mon May 20, 2013 12:44 am
- 3 Replies
- 67 Views
- Last post by Nadro
Mon May 20, 2013 2:59 pm
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- setCameraRelativeRendering
by AReichl » Fri May 17, 2013 9:23 am
- 4 Replies
- 69 Views
- Last post by Granyte
Sun May 19, 2013 12:21 am
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- Segmentation Fault - Extending ISceneNode
by Corvo » Sat May 18, 2013 4:24 pm
- 2 Replies
- 59 Views
- Last post by Corvo
Sat May 18, 2013 5:48 pm
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- Collision node name
by mikkis » Fri May 10, 2013 2:46 pm
- 2 Replies
- 104 Views
- Last post by mikkis
Sat May 18, 2013 4:50 pm
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- Calling irrlicht from multiple threads
by dionisov » Fri May 17, 2013 3:07 pm
- 3 Replies
- 80 Views
- Last post by dionisov
Sat May 18, 2013 10:45 am
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- Custom MeshLoader AnimationData
by ElDo » Wed May 15, 2013 5:27 am
- 3 Replies
- 81 Views
- Last post by mongoose7
Sat May 18, 2013 3:12 am
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- Sketchup cámera with irrlicht 1.5
by bladower » Fri May 17, 2013 7:32 am
- 2 Replies
- 54 Views
- Last post by bladower
Fri May 17, 2013 10:34 am
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- [SOLVED] setCurrentFrame doesn't work
by ritti » Wed May 15, 2013 9:52 pm
- 4 Replies
- 92 Views
- Last post by ritti
Fri May 17, 2013 9:12 am
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- IrrBullet UNHANDLED exception !
by zapada » Thu Dec 06, 2012 4:50 pm
- 6 Replies
- 241 Views
- Last post by Lloiso
Fri May 17, 2013 7:18 am
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- [SOLVED - RESSOURCE INSIDE]Xbox controller Right stick
by markmze » Tue May 14, 2013 2:47 pm
- 4 Replies
- 80 Views
- Last post by markmze
Wed May 15, 2013 4:37 pm
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- Thousands of trees? Model details/billboard
by suliman » Sun Apr 28, 2013 3:15 pm
- 19 Replies
- 356 Views
- Last post by suliman
Wed May 15, 2013 4:12 pm
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- Which video driver to use? OpenGL or D3D?
by ibax » Mon May 13, 2013 9:19 pm
- 10 Replies
- 118 Views
- Last post by ibax
Wed May 15, 2013 9:27 am
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- Cube Assembly
by Develog » Tue May 14, 2013 5:32 pm
- 1 Replies
- 62 Views
- Last post by Mel
Tue May 14, 2013 9:33 pm
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- Cannot run Irrlicht 1.8 with Code Block 12.11 mingw
by PGV3N0M » Fri May 10, 2013 1:18 pm
- 2 Replies
- 117 Views
- Last post by hendu
Mon May 13, 2013 4:58 pm
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- Transparent planes
by mikkis » Thu May 09, 2013 9:25 am
- 2 Replies
- 69 Views
- Last post by mikkis
Thu May 09, 2013 9:42 am
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- moving cam: flicker between terrain and cubescenenode
by suliman » Wed May 01, 2013 10:10 am
- 13 Replies
- 123 Views
- Last post by suliman
Thu May 09, 2013 9:30 am
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- Shader parameters
by mikkis » Thu May 09, 2013 4:51 am
- 1 Replies
- 52 Views
- Last post by Nadro
Thu May 09, 2013 9:15 am
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- Creating editor which uses Irrlicht render
by netrick » Thu Dec 20, 2012 5:46 pm
- 7 Replies
- 281 Views
- Last post by jeromegz
Wed May 08, 2013 3:37 pm
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- Pathfinding A*
by darhkan » Mon May 06, 2013 1:50 pm
- 5 Replies
- 158 Views
- Last post by smso
Wed May 08, 2013 2:40 pm
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- How much C++
by SmoothOp23 » Thu Apr 25, 2013 12:32 am
- 8 Replies
- 300 Views
- Last post by bdpdonp
Tue May 07, 2013 2:55 pm
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- Collision bug? getCollisonNode() fail with IMetaTriangleSel
by omegasteffy » Sun May 05, 2013 12:53 pm
- 10 Replies
- 166 Views
- Last post by hybrid
Tue May 07, 2013 6:11 am
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- add NPC question
by serokon » Thu May 02, 2013 10:17 am
- 2 Replies
- 106 Views
- Last post by serokon
Mon May 06, 2013 9:49 am
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- Cloning a mesh into a new unique mesh.
by Mentum » Mon May 06, 2013 5:35 am
- 0 Replies
- 45 Views
- Last post by Mentum
Mon May 06, 2013 5:35 am
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- vertex animation
by markmze » Mon Apr 29, 2013 4:28 pm
- 9 Replies
- 161 Views
- Last post by markmze
Sun May 05, 2013 1:54 am
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- Manipulating animation data of a node
by christianclavet » Thu May 02, 2013 12:26 pm
- 3 Replies
- 97 Views
- Last post by fmx
Sat May 04, 2013 8:55 pm
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- [Solved] Win32. MinGW. Static compile. Undefined reference.
by atari314 » Sat May 04, 2013 3:00 pm
- 2 Replies
- 86 Views
- Last post by atari314
Sat May 04, 2013 4:37 pm
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- question about GL ext
by REDDemon » Mon Mar 19, 2012 6:32 pm
- 11 Replies
- 253 Views
- Last post by hybrid
Fri May 03, 2013 12:52 pm
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- drawing optmization?
by Stauricus » Sat Apr 27, 2013 3:21 pm
- 10 Replies
- 193 Views
- Last post by Stauricus
Thu May 02, 2013 7:10 pm
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- How to render a grey scale image of the Z-buffer
by robmar » Fri Apr 06, 2012 5:08 pm
- 20 Replies
- 421 Views
- Last post by robmar
Thu May 02, 2013 6:54 pm
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- Animation walk cycle frame skip/jump at the end
by mikeem » Wed May 01, 2013 5:47 pm
- 0 Replies
- 83 Views
- Last post by mikeem
Wed May 01, 2013 5:47 pm
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- Load Counter Strike map
by mehdishah » Wed May 01, 2013 7:49 am
- 4 Replies
- 89 Views
- Last post by serengeor
Wed May 01, 2013 5:22 pm
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- How to load Bsp or Pk3 map completely ?
by mehdishah » Tue Apr 30, 2013 4:20 pm
- 8 Replies
- 109 Views
- Last post by hybrid
Wed May 01, 2013 2:34 pm
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- C++ 2010 or 2012
by Oster200 » Mon Apr 29, 2013 3:09 am
- 10 Replies
- 156 Views
- Last post by Dareltibus
Tue Apr 30, 2013 9:49 am
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- New Text Position
by WhyMe » Sat Apr 27, 2013 10:27 am
- 3 Replies
- 91 Views
- Last post by CuteAlien
Mon Apr 29, 2013 10:25 pm
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- terrain detail map and terrain seamless texture?
by suliman » Sun Apr 28, 2013 12:04 pm
- 1 Replies
- 77 Views
- Last post by Nadro
Mon Apr 29, 2013 9:36 am
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- Vector of IAnimatedMesh or similar
by Jgwman » Sun Apr 28, 2013 8:28 pm
- 2 Replies
- 55 Views
- Last post by Jgwman
Mon Apr 29, 2013 1:56 am
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- .irr file not rendering near screen border
by zakalakin » Sun Apr 28, 2013 6:02 pm
- 4 Replies
- 72 Views
- Last post by zakalakin
Sun Apr 28, 2013 7:33 pm
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- The right way to do Render Textures
by Abraxas) » Sun Apr 28, 2013 12:04 am
- 2 Replies
- 84 Views
- Last post by Abraxas)
Sun Apr 28, 2013 1:51 pm
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- Android app crash after start
by matrix » Sat Apr 27, 2013 4:02 pm
- 0 Replies
- 57 Views
- Last post by matrix
Sat Apr 27, 2013 4:02 pm
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- hlsl sending data to shader, problem
by suliman » Thu Apr 25, 2013 6:29 pm
- 4 Replies
- 96 Views
- Last post by suliman
Fri Apr 26, 2013 9:31 pm
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- fog distance
by markmze » Thu Apr 25, 2013 8:38 pm
- 3 Replies
- 101 Views
- Last post by Mel
Fri Apr 26, 2013 7:20 pm
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- multi texuture using one picture
by noovel » Fri Apr 26, 2013 1:21 am
- 2 Replies
- 80 Views
- Last post by noovel
Fri Apr 26, 2013 9:33 am
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