Irrlicht Engine - A free open source 3D engine

Welcome to the Irrlicht Engine

The Irrlicht Engine is an open source realtime 3D engine written in C++. It is cross-platform, using D3D, OpenGL and its own software renderers. OpenGL-ES2 and WebGL renderers are also in development. It is a stable library which has been worked on for nearly 2 decades. We've got a huge community and Irrlicht is used by hobbyists and professional companies alike. You can find enhancements for it all over the web, like alternative terrain renderers, portal renderers, exporters, world layers, tutorials, editors, language bindings and so on. And best of all: It's completely free.

IRR RPG Builder release alpha 0.31

IrrRPG Builder is a simple and powerful tool designed to help people new to programming and/or players who want to create RPG games without advanced knowledge in programming languages.

-Now available for Windows in a setup package!
-Basic projectile system implemented!
-Implemented a experimental shadow mapping system (XEffect) (Still need room for performance improvement, got around 30fps on Intel integrated now)
-Improved the configuration panel GUI and added more options!
-Default player controls can be set via the configuration panel!
-Default format for terrain tiles meshes save can be set via the configuration panel! The user as a format choice between .OBJ (Wavefront), .DAE (Collada) and .B3D (Blitz 3D)
-Default player title picture can be set from the configuration panel
-Default player project can be set from the configuration panel!
Check the forum thread for more info!

Irrlicht 1.8.1 makefile version number fix

The zip-file for Irrlicht 1.8.1 got uploaded once more. As our watchful forum member ent1ty noticed the version number in the Makefile had still been set to 1.8.0. Which resulted in wrong library names on Linux for the shared library. No other changes since last upload. Thanks for the report and sorry for the inconvenience this has caused.

Monthly Screenshot Contest – November 2013

Here is the winner of the Screenshot of the Month contest for November: SteffL with his “Star Sonata 2” screenshot. As always, you can find the screenshot and all contestants in the forum and the gallery.

Irrlicht 1.8.1 released

Irrlicht version 1.8.1 is out. This is a bugfix release. It improves stability and speed and doesn’t change interfaces.

For discussions about it please check this forum thread.

Happy downloading!

Monthly Screenshot Contest – August 2013

Here is the winner of the Screenshot of the Month contest for August: Suvi with her ”Gekkeiju Online” screenshot. As always, you can find the screenshot and all contestants in the forum and the gallery.

06-Jul-13Monthly Screenshot Contest – July 2013

Here is the winner of the Screenshot of the Month contest for July: TheMrCerebro with Onsomnia. You can find the screenshot and all contestants in the forum and the gallery.

Monthly Screenshot Contest – June 2013

Here is the winner of the Screenshot of the Month contest for June: Sodandk with his ”’Build A World – Sodan Design” screenshot. As always, you can find the screenshot and all contestants in the forum and the gallery.

Move of Irrlicht repository and SF update

Recently we got a new svn repository and bugtrackers for Irrlicht due to an sourceforge update. So when you work with svn you should update the address as the old one will no longer get updates. Old repositories will be kept online as read-only. You can check-out with the new path like:
svn checkout svn://svn.code.sf.net/p/irrlicht/code/trunk irrlicht-trunk

Monthly Screenshot Contest – April 2013

Here is the winner of the Screenshot of the Month contest for April: Zprg with his ”’Simple little logolike interpreter for voxelgraphics” screenshot. As always, you can find the screenshot and all contestants in the forum and the gallery.

Monthly Screenshot Contest – March 2013

Here is the winner of the Screenshot of the Month contest for March: Simson with his ”Project Crash Car Jungle map test” screenshot. As always, you can find the screenshot and all contestants in the forum and the gallery.