Irrlicht 3D Engine
irr::scene::ISceneNodeAnimator Member List
This is the complete list of members for irr::scene::ISceneNodeAnimator, including all inherited members.
animateNode(ISceneNode *node, u32 timeMs)=0irr::scene::ISceneNodeAnimator [pure virtual]
createClone(ISceneNode *node, ISceneManager *newManager=0)=0irr::scene::ISceneNodeAnimator [pure virtual]
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0)irr::io::IAttributeExchangingObject [inline, virtual]
drop() const irr::IReferenceCounted [inline]
getDebugName() const irr::IReferenceCounted [inline]
getReferenceCount() const irr::IReferenceCounted [inline]
getType() const irr::scene::ISceneNodeAnimator [inline, virtual]
grab() const irr::IReferenceCounted [inline]
hasFinished(void) const irr::scene::ISceneNodeAnimator [inline, virtual]
IReferenceCounted()irr::IReferenceCounted [inline]
isEventReceiverEnabled() const irr::scene::ISceneNodeAnimator [inline, virtual]
OnEvent(const SEvent &event)irr::scene::ISceneNodeAnimator [inline, virtual]
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const irr::io::IAttributeExchangingObject [inline, virtual]
setDebugName(const c8 *newName)irr::IReferenceCounted [inline, protected]
~IEventReceiver()irr::IEventReceiver [inline, virtual]
~IReferenceCounted()irr::IReferenceCounted [inline, virtual]