| createAnimatedMesh(IMesh *mesh, scene::E_ANIMATED_MESH_TYPE type=scene::EAMT_UNKNOWN) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| createMeshCopy(IMesh *mesh) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| createMeshUniquePrimitives(IMesh *mesh) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| createMeshWelded(IMesh *mesh, f32 tolerance=core::ROUNDING_ERROR_32) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| createMeshWith2TCoords(IMesh *mesh) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| createMeshWithTangents(IMesh *mesh) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| drop() const | irr::IReferenceCounted | [inline] |
| flipSurfaces(IMesh *mesh) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| getDebugName() const | irr::IReferenceCounted | [inline] |
| getPolyCount(IMesh *mesh) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| getPolyCount(IAnimatedMesh *mesh) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| getReferenceCount() const | irr::IReferenceCounted | [inline] |
| grab() const | irr::IReferenceCounted | [inline] |
| IReferenceCounted() | irr::IReferenceCounted | [inline] |
| makePlanarTextureMapping(IMesh *mesh, f32 resolution=0.001f) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| recalculateNormals(IMesh *mesh, bool smooth=false) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| recalculateNormals(IMeshBuffer *buffer, bool smooth=false) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| scaleMesh(IMesh *mesh, const core::vector3df &scale) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| setDebugName(const c8 *newName) | irr::IReferenceCounted | [inline, protected] |
| setVertexColorAlpha(IMesh *mesh, s32 alpha) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| setVertexColors(IMesh *mesh, video::SColor color) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| transformMesh(IMesh *mesh, const core::matrix4 &m) const =0 | irr::scene::IMeshManipulator | [pure virtual] |
| ~IMeshManipulator() | irr::scene::IMeshManipulator | [inline, virtual] |
| ~IReferenceCounted() | irr::IReferenceCounted | [inline, virtual] |