Irrlicht 3D Engine
irr::gui::IGUISkin Member List
This is the complete list of members for irr::gui::IGUISkin, including all inherited members.
deserializeAttributes(io::IAttributes *in, io::SAttributeReadWriteOptions *options=0)irr::io::IAttributeExchangingObject [inline, virtual]
draw2DRectangle(IGUIElement *element, const video::SColor &color, const core::rect< s32 > &pos, const core::rect< s32 > *clip=0)=0irr::gui::IGUISkin [pure virtual]
draw3DButtonPanePressed(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0irr::gui::IGUISkin [pure virtual]
draw3DButtonPaneStandard(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0irr::gui::IGUISkin [pure virtual]
draw3DMenuPane(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0irr::gui::IGUISkin [pure virtual]
draw3DSunkenPane(IGUIElement *element, video::SColor bgcolor, bool flat, bool fillBackGround, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0irr::gui::IGUISkin [pure virtual]
draw3DTabBody(IGUIElement *element, bool border, bool background, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0, s32 tabHeight=-1, gui::EGUI_ALIGNMENT alignment=EGUIA_UPPERLEFT)=0irr::gui::IGUISkin [pure virtual]
draw3DTabButton(IGUIElement *element, bool active, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0, gui::EGUI_ALIGNMENT alignment=EGUIA_UPPERLEFT)=0irr::gui::IGUISkin [pure virtual]
draw3DToolBar(IGUIElement *element, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0)=0irr::gui::IGUISkin [pure virtual]
draw3DWindowBackground(IGUIElement *element, bool drawTitleBar, video::SColor titleBarColor, const core::rect< s32 > &rect, const core::rect< s32 > *clip=0, core::rect< s32 > *checkClientArea=0)=0irr::gui::IGUISkin [pure virtual]
drawIcon(IGUIElement *element, EGUI_DEFAULT_ICON icon, const core::position2di position, u32 starttime=0, u32 currenttime=0, bool loop=false, const core::rect< s32 > *clip=0)=0irr::gui::IGUISkin [pure virtual]
drop() const irr::IReferenceCounted [inline]
getColor(EGUI_DEFAULT_COLOR color) const =0irr::gui::IGUISkin [pure virtual]
getDebugName() const irr::IReferenceCounted [inline]
getDefaultText(EGUI_DEFAULT_TEXT text) const =0irr::gui::IGUISkin [pure virtual]
getFont(EGUI_DEFAULT_FONT which=EGDF_DEFAULT) const =0irr::gui::IGUISkin [pure virtual]
getIcon(EGUI_DEFAULT_ICON icon) const =0irr::gui::IGUISkin [pure virtual]
getReferenceCount() const irr::IReferenceCounted [inline]
getSize(EGUI_DEFAULT_SIZE size) const =0irr::gui::IGUISkin [pure virtual]
getSpriteBank() const =0irr::gui::IGUISkin [pure virtual]
getType() const irr::gui::IGUISkin [inline, virtual]
grab() const irr::IReferenceCounted [inline]
IReferenceCounted()irr::IReferenceCounted [inline]
serializeAttributes(io::IAttributes *out, io::SAttributeReadWriteOptions *options=0) const irr::io::IAttributeExchangingObject [inline, virtual]
setColor(EGUI_DEFAULT_COLOR which, video::SColor newColor)=0irr::gui::IGUISkin [pure virtual]
setDebugName(const c8 *newName)irr::IReferenceCounted [inline, protected]
setDefaultText(EGUI_DEFAULT_TEXT which, const wchar_t *newText)=0irr::gui::IGUISkin [pure virtual]
setFont(IGUIFont *font, EGUI_DEFAULT_FONT which=EGDF_DEFAULT)=0irr::gui::IGUISkin [pure virtual]
setIcon(EGUI_DEFAULT_ICON icon, u32 index)=0irr::gui::IGUISkin [pure virtual]
setSize(EGUI_DEFAULT_SIZE which, s32 size)=0irr::gui::IGUISkin [pure virtual]
setSpriteBank(IGUISpriteBank *bank)=0irr::gui::IGUISkin [pure virtual]
~IReferenceCounted()irr::IReferenceCounted [inline, virtual]