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ILightSceneNode.h

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00001 // Copyright (C) 2002-2008 Nikolaus Gebhardt
00002 // This file is part of the "Irrlicht Engine".
00003 // For conditions of distribution and use, see copyright notice in irrlicht.h
00004 
00005 #ifndef __I_LIGHT_SCENE_NODE_H_INCLUDED__
00006 #define __I_LIGHT_SCENE_NODE_H_INCLUDED__
00007 
00008 #include "ISceneNode.h"
00009 #include "SLight.h"
00010 
00011 namespace irr
00012 {
00013 namespace scene
00014 {
00015 
00017 
00022 class ILightSceneNode : public ISceneNode
00023 {
00024 public:
00025 
00027         ILightSceneNode(ISceneNode* parent, ISceneManager* mgr, s32 id,
00028                 const core::vector3df& position = core::vector3df(0,0,0))
00029                 : ISceneNode(parent, mgr, id, position) {}
00030 
00032 
00033         virtual void setLightData(const video::SLight& light) = 0;
00034 
00036 
00037         virtual const video::SLight& getLightData() const = 0;
00038 
00040 
00041         virtual video::SLight& getLightData() = 0;
00042 };
00043 
00044 } // end namespace scene
00045 } // end namespace irr
00046 
00047 
00048 #endif
00049 

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The Irrlicht Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated on Sun Sep 21 08:57:41 2008 by Doxygen (1.4.2)