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#include "ISceneNode.h"#include "IBoneSceneNode.h"#include "IAnimatedMeshMD2.h"#include "IAnimatedMeshMD3.h"#include "IShadowVolumeSceneNode.h"Go to the source code of this file.
Namespaces | |
| namespace | irr |
| namespace | irr::scene |
Enumerations | |
| enum | E_JOINT_UPDATE_ON_RENDER { EJUOR_NONE = 0, EJUOR_READ, EJUOR_CONTROL, EJUOR_COUNT } |
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Definition at line 20 of file IAnimatedMeshSceneNode.h. |
| The Irrlicht
Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated
on Sun Sep 21 08:57:44 2008 by Doxygen
(1.4.2) |