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#include "irrTypes.h"Go to the source code of this file.
Namespaces | |
| namespace | irr |
| namespace | irr::gui |
Enumerations | |
| enum | EGUI_ELEMENT_TYPE { EGUIET_BUTTON = 0, EGUIET_CHECK_BOX, EGUIET_COMBO_BOX, EGUIET_CONTEXT_MENU, EGUIET_MENU, EGUIET_EDIT_BOX, EGUIET_FILE_OPEN_DIALOG, EGUIET_COLOR_SELECT_DIALOG, EGUIET_IN_OUT_FADER, EGUIET_IMAGE, EGUIET_LIST_BOX, EGUIET_MESH_VIEWER, EGUIET_MESSAGE_BOX, EGUIET_MODAL_SCREEN, EGUIET_SCROLL_BAR, EGUIET_STATIC_TEXT, EGUIET_TAB, EGUIET_TAB_CONTROL, EGUIET_TOOL_BAR, EGUIET_WINDOW, EGUIET_SPIN_BOX, EGUIET_COUNT, EGUIET_ELEMENT, EGUIET_FORCE_32_BIT = 0x7fffffff } |
| List of all basic Irrlicht GUI elements. More... | |
Variables | |
| const c8 *const | GUIElementTypeNames [] |
| Names for built-in element types. | |
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|
List of all basic Irrlicht GUI elements. An IGUIElement returns this when calling IGUIElement::getType();
Definition at line 17 of file EGUIElementTypes.h. |
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Initial value:
{
"button",
"checkBox",
"comboBox",
"contextMenu",
"menu",
"editBox",
"fileOpenDialog",
"colorSelectDialog",
"inOutFader",
"image",
"listBox",
"meshViewer",
"messageBox",
"modalScreen",
"scrollBar",
"staticText",
"tab",
"tabControl",
"toolBar",
"window",
"spinBox",
0
}
Definition at line 95 of file EGUIElementTypes.h. Referenced by irr::gui::IGUIElement::getTypeName(). |
| The Irrlicht
Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated
on Sun Jun 1 07:59:09 2008 by Doxygen
(1.4.2) |