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#include "irrTypes.h"Go to the source code of this file.
Namespaces | |
| namespace | irr |
| namespace | irr::scene |
Enumerations | |
| enum | E_CULLING_TYPE { EAC_OFF = 0, EAC_BOX = 1, EAC_FRUSTUM_BOX = 2, EAC_FRUSTUM_SPHERE = 4 } |
| An enumeration for all types of automatic culling for built-in scene nodes. More... | |
Variables | |
| const c8 *const | AutomaticCullingNames [] |
| Names for culling type. | |
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An enumeration for all types of automatic culling for built-in scene nodes.
Definition at line 16 of file ECullingTypes.h. |
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Initial value:
{
"false",
"box",
"frustum_box",
"frustum_sphere",
0
}
Definition at line 25 of file ECullingTypes.h. Referenced by irr::scene::ISceneNode::deserializeAttributes(), and irr::scene::ISceneNode::serializeAttributes(). |
| The Irrlicht
Engine Documentation © 2003-2008 by Nikolaus Gebhardt. Generated
on Sun Sep 21 08:57:44 2008 by Doxygen
(1.4.2) |