niko – Irrlicht Engine - A free open source 3D engine

Posts by niko

Irrlicht .NET wrapper available

There is a new Irrlicht.NET wrapper available. It makes it possible to use Irrlicht from any .NET language like C# or VisualBasic.NET. It is implemented in C# and supports Irrlicht 1.7.2.

CopperCube 2.2.3 released

CopperCube, the editor which can be used for free by irrlicht users (it exports to .irr scenes even if the trial period is over) has been released in version 2.2.3, and includes now many new improvements to the 3D editing tools. Also, its free WebGL library now resembles a bit more the Irrlicht API.

CopperCube now free for Irrlicht users!

Today, CopperCube 2 has been released. Since a lot of Irrlicht users have been used as editor for their Irrlicht scenes, it is now basically free to be used as Irrlicht editor: Exporting .irr scenes in CopperCube 2 will now also work although the trial period end has been reached. Download CopperCube 2 here.

Irrlicht 1.6.1 released!

We just released Irrlicht version 1.6.1. This version contains a lot of bugfixes and corrections, like improvements with the GUI Environment, Lightmap rendering and DMF loading, and keyboard mapping under Linux. On a related note, a new version of CopperCube has been released today as well, which now supports exporting scenes to .irr files. It [...]

Irrlicht 1.5 Released!

We are happy to announce that we just released Irrlicht version 1.5. This version contains a lot of new features, here are some few highlights: Vertex Buffer Objects, i.e. storing meshes on the GPU Joystick support on all platforms Added support for collada 1.4 and LWO files 32bit indices for large meshes Added an .obj [...]

Irrlicht 1.4.2 for Mac OS now available

The MacOSX package for Irrlicht 1.4.2 is now available for download as well. Happy downloading.

Irrlicht 1.4.1 for MacOS released!

Irrlicht 1.4.1 for MacOS is now available at the sourceforge servers. It comes as 85MB sized .dmg file. Happy downloading.

Irrlicht 1.4.1 released!

We just released Irrlicht 1.4.1, it is now available at the sourceforge servers. Happy downloading. Version 1.4.1 is mainly a bugfix release and includes: Improvements to the COLLADA 1.3 loader, support for Milkshape 1.8 files, Enhanced .3ds, .obj loaders, Microsoft .x file animation playback improvements Added X11 support on OSX Several speed optimizations Tons of bugfixes, [...]

Irrlicht 1.4 for Mac OS released

Following the release of Irrlicht 1.4, the package for Mac OS is now available as well: download Irrlicht 1.4 for Mac OS 1.4. The dmg file contains all source files but no precompiled binaries, you need to compile it yourself using XCode. It was created by Varmint, and we are happy to announce that he now joined [...]

Irrlicht 1.4beta released

We just released the first beta version of Irrlicht 1.4. Basically, this is revision 1012 from the subversion server, with precompiled binaries, examples and documentation. Irrlicht 1.4 will have the first major (breaking) API changes as we are moving towards a better engine, so we are releasing this beta for all people to try it out [...]