Unfortunately a bug had slipped into 1.8.2 which prevented Irrlicht from compiling with gcc5. Sorry for that, but here’s a new release which should fix it: Irrlicht version 1.8.3. Same forum thread as for the last release. Have fun!
Posts by CuteAlien
Irrlicht version 1.8.2 is now available. It is a bugfix release, please check this forum thread for a list of changes. Happy downloading!
The complete source code for the Sci-Fi racer H-Craft Championship is now availabe at irrgheist.com/hcraftsource. It uses the same liberal zlib license like Irrlicht. The game runs on Window, Linux and Android. Check this thread in the forum to discuss the sources. If you want to take a quick look at the game itself you [...]
IrrRPG Builder is a simple and powerful tool designed to help people new to programming and/or players who want to create RPG games without advanced knowledge in programming languages. -Now available for Windows in a setup package! -Basic projectile system implemented! -Implemented a experimental shadow mapping system (XEffect) (Still need room for performance improvement, got [...]
The zip-file for Irrlicht 1.8.1 got uploaded once more. As our watchful forum member ent1ty noticed the version number in the Makefile had still been set to 1.8.0. Which resulted in wrong library names on Linux for the shared library. No other changes since last upload. Thanks for the report and sorry for the inconvenience [...]
Irrlicht version 1.8.1 is out. This is a bugfix release. It improves stability and speed and doesn’t change interfaces. For discussions about it please check this forum thread. Happy downloading!
Here is the winner of the Screenshot of the Month contest for July: TheMrCerebro with Onsomnia. You can find the screenshot and all contestants in the forum and the gallery.
Recently we got a new svn repository and bugtrackers for Irrlicht due to an sourceforge update. So when you work with svn you should update the address as the old one will no longer get updates. Old repositories will be kept online as read-only. You can check-out with the new path like: svn checkout svn://svn.code.sf.net/p/irrlicht/code/trunk [...]
The freely available and Irrlicht powered game SuperTuxKart has been nominated as SourceForge.net’s Project of the Month for March. You can support them by giving them your vote at http://twtpoll.com/ragr0e and spread the link and image. Their team would receive an interview and additional exposure on the SourceForge front page and in SourceForge’s monthly e-mail.
Irrlicht version 1.8 is finally here Some of the new features are: New loaders for mdl, wal, smf Cg support Support for custom hardware cursors Improved support for 64-bit platforms Major OSX device improvements Occlusion culling Improved collada support Improved shadows Polygon offset support ISceneLoader interface Supporting now MSVC 2010 and 2012 New versions of [...]