Recently we got a new svn repository and bugtrackers for Irrlicht due to an sourceforge update. So when you work with svn you should update the address as the old one will no longer get updates. Old repositories will be kept online as read-only. You can check-out with the new path like: svn checkout svn://svn.code.sf.net/p/irrlicht/code/trunk [...]
February-7-2013 – 10:20 am
The freely available and Irrlicht powered game SuperTuxKart has been nominated as SourceForge.net’s Project of the Month for March. You can support them by giving them your vote at http://twtpoll.com/ragr0e and spread the link and image. Their team would receive an interview and additional exposure on the SourceForge front page and in SourceForge’s monthly e-mail.
November-8-2012 – 10:48 pm
Irrlicht version 1.8 is finally here Some of the new features are: New loaders for mdl, wal, smf Cg support Support for custom hardware cursors Improved support for 64-bit platforms Major OSX device improvements Occlusion culling Improved collada support Improved shadows Polygon offset support ISceneLoader interface Supporting now MSVC 2010 and 2012 New versions of [...]