We just released Irrlicht version 1.6.1. This version contains a lot of bugfixes and corrections, like improvements with the GUI Environment, Lightmap rendering and DMF loading, and keyboard mapping under Linux. On a related note, a new version of CopperCube has been released today as well, which now supports exporting scenes to .irr files. It […]
Category Archives: Releases
This category contains all Irrlicht Engine releases since 1.5. You can subscribe to the RSS or Atom feed on this page in your favourite feed reader to be notified of new releases.
We just released an update to the 1.5 branch of the Irrlicht engine, version 1.5.2. It contains several updates and bugfixes, related to terrain smoothing, joystick support, OS/XCode updates and MS3D loader fixes. Happy downloading!
We just released Irrlicht version 1.6. As always, this version contains a lot of bugfixes and corrections, but also some new features: New mesh and image loaders (.PLY mesh loader, .RGB, .RGBA, .SGI, .INT, and .INTA textures) New Material properties ColorMask, Mipmap LOD, Depth test function, AlphaToCoverage, selective Anti-Aliasing New console device and possibility to […]
We are happy to announce that we just released Irrlicht version 1.5.1. This version contains a lot of bugfixes and corrections, but also some new features: Support for Range Fog in OpenGL Improved X11 support Better .x, STL and Collada file loading 32bit indices for large meshes Terrain rendering using hw buffers A lot of […]
We are happy to announce that we just released Irrlicht version 1.5. This version contains a lot of new features, here are some few highlights: Vertex Buffer Objects, i.e. storing meshes on the GPU Joystick support on all platforms Added support for collada 1.4 and LWO files 32bit indices for large meshes Added an .obj […]
The MacOSX package for Irrlicht 1.4.2 is now available for download as well. Happy downloading.
We are happy to announce that we just released Irrlicht version 1.4.2. This version contains a lot of bug fixes and improvements: Unified handling of the zwrite enable flag for transparent materials for compatibilit with older Irrlicht versions. There are now functions in IVideoDriver and ISceneManager to enable/disable ZWrite flags of transparent materials. Improvements of […]
Irrlicht 1.4.1 for MacOS is now available at the sourceforge servers. It comes as 85MB sized .dmg file. Happy downloading.
We just released Irrlicht 1.4.1, it is now available at the sourceforge servers. Happy downloading. Version 1.4.1 is mainly a bugfix release and includes: Improvements to the COLLADA 1.3 loader, support for Milkshape 1.8 files, Enhanced .3ds, .obj loaders, Microsoft .x file animation playback improvements Added X11 support on OSX Several speed optimizations Tons of bugfixes, […]
Following the release of Irrlicht 1.4, the package for Mac OS is now available as well: download Irrlicht 1.4 for Mac OS 1.4. The dmg file contains all source files but no precompiled binaries, you need to compile it yourself using XCode. It was created by Varmint, and we are happy to announce that he now joined […]